============================================================================ ___________ _____ \____ ____\ / ___/ \ \ __ __ / /_ \ \\ \____/ // __/ \ \\ __ // /___ \_\\_\/_//_____/ ___ ______ __ __ __ ____ ____ __ __ __ ___ _____ / _/ ___ ____ \ \ \ \\ \ //\\ //\\\ __\ / __// /_/ // \ / /\\\_ _// /_ / /\\ / /\_\ \ \/_/_\ \\\ \\\\ \\\\ \\ / / / __ // /\ \ / /_// // / __// /_// \_\__ \ \ \ \\ \\\_\\\\_\\\\_\\ / /_ / / / // /_/ // / // / /_ / /--\\ __ \ \ \_\/_/ \_\\__/ \__/ \__/ \__//_/ /_//_/-/_//_/ // /___//_/ /_\\_\/_/ ============================================================================ Title : The Blood Chapters for DOOM II File names : BLOODY.ZIP Author : Clayton Bell Misc. Author Info : I like to play DOOM (EMAIL AT PILATE@TGI.NET OR HARLEQUIN@TGI.NET SUBJECT = BLOOD CHAPTERS) Please send your opinions, sugestions, or problems, or just say hi. Description : The Blood Chapters is the shit! You play this now and you enjoy it, damn it. I've made 8 levels so far and they get better as you play them. MAP07 is the best Deathmatch level out to date, if you find my secret hall ways and back doors you will dominate your opponent in deathmatch. I've changed many graphics, made new sounds, added Nine Inch Nails music, made a couple of bad guys, and created a NEUTRONIC BLASTER that kicks ass. You will use a modified version of the PLASMA GUN that is slightly more powerful, and a modified CHAIN GUN. You may also play deathmatch as a REVENANT instead of the usual green soldier. Do you remember the demonic voice at the beginning of level 30? I found out that its a secret message played backwards, I reversed it to reveal the message, take a listen to it on my levels 5 and 6. I used a couple graphics from other pwads but the rest are mine. ============================================================================ * Play Information * ============================================================================ Levels : MAP01 through MAP08 Single player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty settings : Yes New Sounds : Yes New Music : Yes (NIN) Demos Replaced : All ============================================================================ * Construction * ============================================================================ Base : I created the levels from scratch Editors Used : Doomed, Wintex and Deutex, Dehacked, and Ted (Thanks to DOOM GURUS) Known Bugs : When F1 is pressed during play it exits to DOS Don't ask ============================================================================ INSTALLING DIRECTIONS ============================================================================ Welcome to the world of BLOOD! [A] Before installing, make sure you have at least 10 megabytes of free space on your hard drive. [B] Pkunzip bloody.zip into your doom2 directory. Then from your doom2 directory type BLOODY. [C] To play type BLOODY. [D] To view the Blood Chapter's demo type BLOODRUN. [E] To remove files and restore your doom2 directory type DELETE. ============================================================================ DEATHMATCH DIRECTIONS ============================================================================ To play The Blood Chapters on deathmatch temporrally merge it into your doom2. Don't worry about ruining your doom2 wad, you can merge and restore it over and over again. [A] To merge The Blood Chapters into your doom2 wad type BLDMATCH. [B] To restore doom2.wad and doom2.exe back to their original form type RESTORE. ============================================================================ * Copyright Permissions * ============================================================================ >>Authors may use these wads as a base to build additional levels >>You may distribute these Wads, provided you do it with no modifications, and only with the original files >>You may Distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include all and only the above files ============================================================================