-=[ WAD Info ]=- ============================================================================= Title ==> The Black Serpent Headquarters Filename ==> BSERPENT.WAD Author ==> Joe Htein E-mail Address ==> kjhtein@mail.utexas.edu Misc. Author Info ==> 1st WAD that I actually completed. Got hundreds of half finished WADs I wrote, and I just don't feel like finishing them. Description ==> A level for single, cooperative, or deathmatch play at any difficulty setting. Additional Credits ==> Id Software - for creating the best game ever made. Raphael Quinet and Brendon J Wyber - for DEU 5.21. Ben Morris - for DCK 2.2. ============================================================================= ============================================================================= WAD Layout ==> This WAD is suitable for all methods of play and for all difficulty settings. Deathmatch play is restricted to the red sector (see below) because the level is big. The story so far ... ==> You are a space marine trained to handle any situation in any mission that your superiors might give you. For some time, there has been a group of franatical individuals called the Black Serpent who have been randomly causing chaos in various nations. They are slowly trying to bring anarchy to the planet. Rumor has it that they have been messing with mother nature and transforming their members into hideous monsters with the help of genetical engineering. There main headquarters have been found somewhere in the Himalayan mountain range. Your mission is confirmed. You fly into the mountain range. A frontal assault would be unwise, so you find an outside air vent and enter the base in that way. Base layout and general information ==> The base is divided into four main sectors. The black sector serves no major importance; it's just there. The yellow sector is the main living quarters for the members of the Black Serpent. Also in this sector are the shooting range and the mess hall. The blue sector is the main base. Access to this area is restricted to certain members. Rooms in this area are not known except that it is in this sector that these mutations are taking place. Also rumored to be in this sector is the prison where they keep the unfaithful, their storage facility, the main generator, and their helipad. The red sector is a complete mystery. Intelligence has no idea what might be in there. *NOTE* All white doors are motion activated. All other doors are manually operated. Hints ==> To get the red key ... most of the rooms in the blue sector each have a switch. One switch opens one of the doors in the vault. There are seven doors in all. When all the switches have been pulled, you can get the red key. ============================================================================= -=[ Play Information ]=- Episode and Level # : Map01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes 1-2 ==> Rather easy for a seasoned DOOM veteran. 3 ==> Very challenging; not a walk in the park, but still can be finished. 4-5 ==> All I can say is GOOD LUCK! Hehehe! New Sounds : No New Graphics : No New Music : No Demos Replaced : None -=[ Construction ]=- Base : Started from scratch Construction Time : 30 hours Editor(s) used : DCK 2.2, DEU 5.21 Known Bugs : None -=[ Copyright / Permissions ]=- You MAY use this level as a base to build additional levels and modify it as long as you give it a different name and give me credit for the work I did. -=[ Where to get this WAD ]=- ftp.cdrom.com