====================================================================== Archive Maintainer : The original chainsaw.zip contains an old DeHackEd v2.2 patch which is in binary form and is not compatible with any source port. New to this version: - converted the DeHackEd patch to Patch Format 6 for compatability with Doom II v1.9, DeHackEd v3.1, and many popular Doom Source Ports, such as Boom, PrBoom, MBF, SMMU, PrjDoom, ZDoom, Legacy, etc. - combined the two wad files (map and sounds/graphics) into a single wad. - added a level name graphic for the intermission screen. Update to : ./idgames/graphics/chainsaw.zip Recommended location : ./idgames/levels/doom2/a-c/chainsw2.zip Advanced engine needed : No Primary purpose : Single+Coop play ====================================================================== Title : Chainsaw Man (version 2) Filename : chainsw2.deh chainsw2.wad chainsw2.txt Release date : December 2000 Authors : Original - Sam Dickie bdickie@epsb.edmonton.ab.ca Map01 by - Mark Anthony Klem mark.klem@swcbbs.com Update by - Sparky of KISS Software kelm@eisa.net.au Description : A modified version of "The Lost Mines" by Mark Anthony Klem full of chainsaw-weilding maniacs and other denizens of hell. Anyone who knows the original map will be suprised by the new ending in this version ...there's something not quite right with this Cyberdemon ;) Some cool new sounds are included, and the Marine's face in the status bar is now wearing prescription lenses 8-) Additional Credits to : id Software who created the original Former Human sprites and status bar face graphics. ====================================================================== * What is included * New levels : 1 Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : Yes - external (chainsw2.deh) Demos : No Other : No Other files required : A Doom Source Port with DeHackEd and sprite support if you don't want to patch 'Plain Vanilla' Doom II. * Play Information * Game : Doom II Map # : Map 01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Difficulty Settings : Not implemented ====================================================================== Play with doom2.exe ------------------- To install CHAINSW2 for use with 'Plain Vanilla' Doom II, you need to: a) Firstly, create a replacement exe file (doomhack.exe) using chainsw2.deh and DeHackEd v3.1. For example: dehacked -load chainsw2.deh b) Secondly, add the extra sprite graphics to chainsw2.wad using a program such as DeuSF, WinTex, NWT, etc. For example: deusf -as chainsw2.wad c) Once patched, play the game with: doomhack -file chainsw2.wad Play with a Doom Source Port ---------------------------- A much better option is to use a Doom Source Port that can import DeHackEd patches and pwads containing sprite graphics, such as: Boom, PrBoom, MBF, SMMU, PrjDoom, ZDoom, Legacy, GLboom, ZDoomGL, etc. Patching is not required with these source ports, just use the files as-is. For example: boom -deh chainsw2 -file chainsw2 legacy -deh chainsw2.deh -file chainsw2.wad ZDoomGL (see your port's documentation). ====================================================================== * Construction * Base : Former Human sprites and status bar face graphics originally by id Software. Level based on mk3.wad by Mark Anthony Klem. Build Time : See the original text files appended below. Editor(s) used : " " " " " " " Known Bugs : A few minor map problems such as: one secret passage which the player can't actually get to, two secret sectors next to each other which should only count as one secret, some lines which shouldn't appear on the automap, misaligned textures, etc. (in other words, the wad and DeHackEd patch have been updated, but the map is in it's original form for historical reasons). May Not Run With... : Source Ports which don't have both DeHackEd and sprite support, such as: JDoom v0.81, Vavoom v1.6, Edge1.24, and others. * Copyright / Permissions * Once again, refer to the original authors' copyright/permission statements appended below. * Where to get the file that this text file describes * Probably: ftp://ftp.cdrom.com/pub/idgames/levels/doom2/a-c/chainsw2.zip (and mirrors) The original text files follow: chainsaw.txt mk3.txt ====================================================================== CHAINSAW.TXT ------------ *********************ATTENTION DOOM PEOPLE************************* You MUST edit the dehacked.ini file before attempting to install my patch. I repeat, you MUST edit the dehacked.ini to make sure all paths to needed files are correct. When ready, type install and watch the magic! ==================================================================== Title : Chainsaw man Filename : Chainsaw.wad Author : Sam Dickie Email Address : bdickie@epsb.edmonton.ab.ca - Email me Misc. Author Info : I am 17 years old, and I love DOOM Description : This is a DOOM II pwad. This is mainly a graphics patch. Use the install.bat to put my patch into your DOOM wad and DOOM exe. Replaces the Stupid dog-like demon with a chainsaw welding maniac! Looks great! Also changes barrels into out of order Cyber demons! Also looks great! Not a piece of sh** like a lot of other graphics patches. The level is a slightly modified level that I stole. Called MK3.wad His txt file is included as well. The level is short, but good, mainly to show off my graphics. Info : This is my fith pwad. The first two were practice. The third is called The_Home.wad The fourth is called UAC_cave.wad * If you have any comments please email me at the above address. * Additional Credits to : Matthew Ayres, WADED is best. Special thanks to ID for DOOM & DOOM II ==================================================================== * Play Information * Doom Version : DOOM II Level : 1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No starts Difficulty Settings : Not implemented. New Sounds : Yes. New shotgun and handgun. New Graphics : Yes. The face on the status bar now looks like me! Plus Demon and barrel New Music : No Demos Replaced : None * Construction * Base : Mk3.wad by Mark Anthony Klem Build Time : About 3 days. Non-stop. Editor(s) used : Waded v1.83, love it! Wintex 3.4, love it! WARM 1.6, fastest nodes builder I've seen! Known Bugs : None here * Copyright / Permissions * Authors may use this level as a base to build additional levels. It is not mine. You may use my graphics in your own patches but must give me total credit for the pics. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ====================================================================== MK3.TXT ------- The Lost Mines - original PWAD level for DOOM ][ ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Title : The Lost Mines Filename : MKMINES.WAD Author : Mark Anthony Klem Email Address : mark.klem@swcbbs.com Misc. Author Info : Author of the entire CRINGE! episode except the Secret Level which was by Eric Sargent. Your Mission : The CyberDemon Lord and his minions have slain all of the miners and claimed the territory for their own. The demon carpenters have just started reconstructing the mines into the rich surroundings that the CyberDemon Lord enjoys the most. It will take two keys to end this madness and one to leave. The mine shafts are now watched over by groups of imps with their guard dog spectres, while the demons get to do all the actual work. Several stronger creatures have been recruited as guardians of the keys. Few former humans have been summoned here by the CyberDemon Lord as their services are not yet required; however, if the Lord feels any threat, like from you, then he is likely to dispatch them to his disposal. Don't let nuthin bite cha! Additional Credits to : All of the Authors of DEU and BSP. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ * Play Information * Level # : MAP03 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : Yes / Original tune written by me to keep ya on ya toes. Demos Replaced : None * Construction * Base : New level from scratch. Editor used : MKD2EDIT (Modified version of DEU 5.21) Known Bugs : None ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * This of course is so you can tell someone * where the most convenient place for them to get it is at, if any. BBS numbers: Software Creations BBS (Home of the Authors) (508) 365-2359 APCi BBS (Multiplayer DOOM and DOOM ][) (618) 632-7664 BitStream (Lots and lots of DOOM stuff!) (708) 705-7741