=========================================================================== Archive Maintainer : Remove mail address. Upload to https://www.doomworld.com/idgames/levels/doom2/a-c/ Includes ''Additional Info''. Uploaded with permission by TDRR. Advanced engine needed : Vanilla-compatible Primary purpose : Single play or multiplayer =========================================================================== Title : Computer Deathmatch 4.0 Filename : comp-dm4.deh, comp-dm4.wad Release date : 11/19/18 Author : Sal Vinces (The Immortal); Simon Howard (Fraggle); Version 4.0 by TDRR. Uploaded with permission by Rick ''Red'' Commandeur. Email Address : [redacted] Other files by author : brutaldeh.zip (Brutal Doom DeHackEd) d4tdeh2.zip (Death Foretold DeHackEd) vbrutal.zip (Vanilla Brutal Doom) vrandom.zip (Vanilla Randomizer) Description : A modified version of fraggle's (Simon Howard) modified version of "The Immortal"'s (Sal Vince) Computer Deathmatch mod. Essentially this is the same mod that makes deathmatch with "bots" (modified monsters to look and act like players) possible on any sourceport that supports .deh files, with a couple changes: Changelog: 4.0 from version 2.0 (by fraggle) -Bots don't drop weapons or ammo anymore -Bots have much lower pain chance, thus removing the ability to exploit them using the Chaingun -Pistol bot, Shotgun bot and Plasma rifle bot all have the same speed (close to the player's running speed) -Rocket Launcher bot and Chaingun bot both have the same speed (close to the player's walking speed) Considered things: I have considered adding a Chainsaw and SSG bot, but decided against it because 1. The Chainsaw bot wouldn't do well in DM and 2. The only way to make a SSG bot is make a bot that fires 2 Shotgun shots over the span of 2 tics, which would make it unfairly accurate. Usage : Patch doom2.exe with DeHackEd (or load it with -deh on most sourceports) and use the -file parameter to load comp-dm4.wad with it. To play you need to start a deathmatch with you as the only player and -respawn, maps 1-5 are available for play against bots, you can also play with 3 other players. Additional Credits to : Sal Vince (The Immortal) for the original IMMYDM16.zip, Simon Howard (Fraggle) for comp-dm.zip, of which this version is derived from, Dennis ''Exl'' Meuwissen (for Whacked4), Greg Lewis (for DeHackEd) Rick ''Redneckerz/Red'' Commandeur (Uploader), www.DoomWorld.com for hosting =========================================================================== * What is included * New levels : MAP01-MAP05 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom/Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : comp-dm.zip by fraggle. Levels are from FreeDM. Build Time : A few days Editor(s) used : Whacked4 May Not Run With : Any port that does not have DeHackEd capabilities Tested With : Doom2.exe * Copyright / Permissions * Authors (MAY) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * Web sites: The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors