=========================================================================== The Cult: The Castle Map 07 of a DooM 2 Megawad by Milian Moritz =========================================================================== Title : cult7.wad Date Finished : February 2004 Author : Milian Moritz Email Address : marc_013@gmx.de Other Files By Author : Maps 01-06 of this Megawad, but not yet released Misc. Author Info : Hmmm... Description : This is Map 07 of a Megawad I'm building. After finishing Maps 01-06 I put them into a forum for play-testing. I recieved some comments and tips and tried to follow them with this sequel. So, don't hesitate to tell me your opinion about this map! The story will go on. Maps 01 to 06 contain your trip, starting in a convent, through a church, a big valley, where you find a ship. With the ship you make your way over the ocean to an unknown island. On this island you come to a big castle, which is: this Map! (see "The Story") After testing the first 6 Maps, many players said, that these maps were too easy to play. Well, I'm not of the ultra-violent kind. But in this map, I also put a hard skill-level, but I never played it myself. So, I'm very interested in your opinion if you like it the rough way :-) Additional Credits to : Martin for testing and the guys at doomworld.com who helped me with some problems and their tips. My main sources of inspiration have been; Hundreds of wads I played, before I started to create my own wads in summer 2003. =========================================================================== The Story: Rumours are current, that in the near convent some strange things are going on. You are engaged to find out what's going on behind it's walls. Your trip begins at the entrance of the Convent. You enter and find out, that the former monks are dressed in uniforms and bearing arms. A peaceful religion was replaced by a bizarre Cult. And strange creatures seem to be the new masters of the convent. But who is the God they're praying for? You proceed deeper and deeper into a journey to an unknown destination. MAP 01: The Convent MAP 02: The Church MAP 03: The Catacombs MAP 04: The Canyon MAP 05: The Ship MAP 06: The Island --> MAP 07: The Castle to be continued... =========================================================================== * Type of DooM II file* Map # : Map 07 Single Player : Yes, it's made for Cooperative 2-4 Player : NO. Deathmatch 2-4 Player : NO. Difficulty Settings : Yes, easy, middle and hard. New Sounds : No. New Music : No, I always put the music off while playing. New Graphics : Some textures. Demos Replaced : None. * Construction * Base : New levels from scratch Build Time : 2 months. Utilities used : Doombuilder, WinTex, Photoshop. Known Bugs : I hope, I eliminated all. If you will find one, don't hesitate to tell me. Oh, yes! I use ZDoom for playing. The Map also works with normal Doom2.exe, but there might be some minor problems with some textures. Remedy : Use Doom95.exe or one of the many, free source ports. May Not Run With... : ? * Copyright / Permissions * You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * Well, you got it. This is only a pre-release.