=========================================================================== Primary purpose : Single play =========================================================================== Title : Immortal (aka "the other one") Filename : imm0rtal.wad Release date : December 31, 2023 Author : [~] Email Address : [redacted] Other Files By Author : a few but my dog ate 'em Misc. Author Info : ^ Description : 'Immortal' is a vanilla-flavored three-piece DII construe fashioned within strict limits. Befalls in an alt timeline, where, upon doomguy's arrival on Dis -to put an end to all hellish matters- things, however, takes a different turn. For not a bout is about to happen but a summon - right onto the bowels of the Spiderdemon's domains. Realms these that're overseen by relentless, undying Hell Knights. That's it... end of story!(?) Go ahead dauntlessly! Make rapid progres! Features; lots of DHE subterfuges, rather amateurish custom textures, fiercely biased set-ups and a few other idiosyncrasies. Balanced for skill 4 w/ pistol-start(ing) in mind. On lesser difficulties not a thing changes except for a switcheroo between the plasma gun and its 9000 counterpart. Also, take notice that, perhaps, due to years of rusting (or just very poor taste) some switches don't seem to react on press. If such happens, try shooting instead. Additional Credits to : * Gfx 'n stuff * /titlepic art by BoJustBo /shotty sprites by Mike12 /custom monsters 'n sprites from Realm667 /fleshy + boney decorations from Realm667 /hi-tech decorations from Strife (also, contains sum UDoom stuff) * MIDIs * /title: from Abuse /intermission: from Abuse /Map #01: from Abuse /Map #02: from System Shock /Map #03: from Earthworm Jim 2 (sound fx from Strife, as well) * Misc * /overall gimmick was inspired by a now delisted arena-shooter vidya called 'God Mode', specifically on a modifier where one (or a team) must survive a given wave dealing with an indestructible minotaur harassin'em /fast-fisting trait + rapid-fire-imbued-shotgun directly based upon 'Bourgeois' megawad =========================================================================== * What is included * New levels : 3 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : imm0rtal.deh (internally & externally provided) * Play Information * Game : Doom 2 Map # : 01-03 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Kinda * Construction * Base : scratch from New Build Time : Q4.2021 ~ Q4.2023 Editor(s) used : Doom Builder 2, SLADE, WhackEd4, midi3mus, Paint Known Bugs : *(mayhaps) vissprites on a portion of Map #02 *(factual) savegame buffer overflow on Map #02 *chance of Immortals being stuck at doors and/or teleporters (what can I say? They're invincible but not unstoppable) *assumably, few visplane overflow spots here'n there, which, for all intents and purposes, are (totally) a pivotal part of the experience, thus, deliberately justifiable to be extant ;^) *prolly visual glitches when one uses unorthodox renderers (I'm too much of a purist now to count such as a bug, still, there you go) May Not Run With : You tell me! (I ran outta sassy remarks here) Tested With : .exe, choco-variants, DSDA * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors