=========================================================================== Advanced engine needed : No Primary purpose : Single play =========================================================================== Title : Interment Filename : intrmnt.wad Release date : 13.11.1997/05.11.2021 Author : Stein Krauz Email Address : [redacted] Misc. Author Info : You may write your bugreports here https://lj.rossia.org/users/steinkrauz/361846.html Description : My first (and only) Doom map. Just a sequence of rooms and fields with some tricks and secrets, without any goal or a plot. This map was originally built somewhere in 1996, then abandoned for some time. In 1997 a second attempt was made, the parts after the garden were added. But map ideas were too complex for me and after struggling for some time I'd dropped it completely. The unfinished map was put on my BBS and on my local FTP-server. Recently I've stumbled upon the archive with the wad, fixed some broken things, and implemented a few ideas I could still remember. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About 3 months Editor(s) used : A DOS editor, UDB, Eureka Known Bugs : Some wrong textures here and there. Haven't got enough patience to clean all of them up Tested With : k8vavoom, gzdoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors