=========================================================================== Archive Maintainer : None Update to : Advanced engine needed : None Primary purpose : Single play =========================================================================== Title : 1000 Lines 2 - Community Project 1.0 Filename : 1klinecp2.wad Release date : 29/08/2020 Author : Liberation and others Email Address : [redacted] Other Files By Author : Numerous. Misc. Author Info : N/A Description : A 34 map megawad made for vanilla Doom 2, made by the community with a strict line limit of 1000 lines. Using the power of Votex, a vanilla version of the OTEX texture pack by Ola Björling (ukiro). Carrying the story on from the last time, the player must fight through 3 new, exciting and totally infested worlds. - STORY - After the last battle you found yourself being dragged through a portal to god knows where, your first stop is an industrial world that has long since fallen to the hordes of hell.. Time to grab that pistol (again) and get to work. Hopefully you can make it back to Earth. -END OF STORY- - Maps and Mappers - ** Episode 1 - Industrial planet ** Map01 - Severed Dreams By Liberation Map02 - Reprocessing By Pegleg Map03 - Milliphobia By antares031 Map04 - Vedauwoo By Aquila Chrysaetos Map05 - Corrosion By StormCatcher Map06 - Wastewater Falls By Kaito ** Episode 2 - Industrial planet - Subterrain ** Map07 - Into the Dark By Liberation Map08 - Immortal Industry By Dragon Hunter Map09 - Stone Steel By Wolf McBeard Map10 - Subterraqueous By Nootrac4571 Map11 - Deep But Not Profound By Phobus ** Episode 3 - Ice planet ** Map12 - Thirty Below by Dreadopp Map13 - Zero Degrees by Lord_Z Map14 - Negelida By Worm Map15 - Abstract Thoughts by DMPhobos Map16 - Cold Shoulder by Breezeep Map17 - Snow Frontier by Misty Map18 - Dour Tower by Jimmy Map19 - The Crystalline Vault By Scotty Map20 - The Pale Helm By RonnieJamesDiner ** Episode 4 - Marble palace planet ** Map21 - The Gardeners of Eden By AD_79 Map22 - Tuama By Major Arlene Map23 - Oratory By Walter Map24 - Marblelous By Leo Map25 - Metamorphism By elend Map26 - Heavenly Gantlet By LowGcifer Map27 - THUNDERBASTARD By an_mutt Map28 - The Halls of Reckoning By Bridgeburner Map29 - Marble Tombstone By Bauul Map30 - Eldritch By RonnieJamesDiner ** Secrets maps ** Map31 - Crimson Complex By Dragonfly Map32 - Ephemeral By Aurelius ** Bonus maps - IDCLEV 33 or 34 required for these levels ** Map33 - Boreas By Aquila Chrysaetos Map34 - Horseshoe of Death By DJV ** Project team leader - Liberation ** Additional Credits to : 1K Lines 2 MIDIs: MAP01: 'Tomb of the Unknown King' - Brayden "AD_79" Hart MAP02: 'Salvation through Evisceration' - Brayden "AD_79" Hart MAP03: 'Cave Dwellers' - Tristan "Eris Falling" Clark MAP04: 'Moonlight' - Tristan "Eris Falling" Clark MAP05: MIDI of Terminator 2 theme MAP06: 'Quarantine' - Brayden "AD_79" Hart MAP07: 'Obfuscation' - Brayden "AD_79" Hart MAP08: 'Oblivious' - Brayden "AD_79" Hart MAP09: 'Lunar Eclipse' - Brayden "AD_79" Hart MAP10: 'Lion Heart' - Brayden "AD_79" Hart MAP11: 'Forest of Concrete' - Lexus Alyus MAP12: 'The Infinite Labyrinth' - Tristan "Eris Falling" Clark MAP13: 'Out of the Depths' - Bobby Prince MAP14: 'Cold Subtleness' - Jonathan El-Bizri MAP15: 'Lone Wanderer' - Brayden "AD_79" Hart MAP16: 'Call Doctor Birch, 0-800' - Augustus 'Alfonzo' Knezevich MAP17: 'dec16.mid' - Ribbiks MAP18: MIDI of 'Tower of Power' from 'Croc: The Legend of Gobbos', seq. by James "Jimmy" Paddock MAP19: 'Blizzard' - James "Jimmy" Paddock MAP20: 'The Revolution Continues' - Tristan "Eris Falling" Clark MAP21: 'Weightless' - Brayden "AD_79" Hart MAP22: 'Sombre Visions' - Tristan "Eris Falling" Clark MAP23: 'Enshrined' - Brayden "AD_79" Hart MAP24: 'Courtyard' - James "Jimmy" Paddock MAP25: 'Heliophobe' - Brayden "AD_79" Hart MAP26: MIDI of 'Wanderlust' by Nightwish MAP27: 'Dry Rot' by Mark Klem MAP28: 'Remnants of War' - Brayden "AD_79" Hart MAP29: 'The Occultist' - Tristan "Eris Falling" Clark MAP30: 'Abysswalker' - Brayden "AD_79" Hart MAP31: 'Rotted Roots' - James "Jimmy" Paddock MAP32: MIDI of 'Colony' by In Flames MAP33: 'Insomnia' - Brayden "AD_79" Hart MAP34: 'Forest of Concrete' - Lexus Alyus Title: '1000 Lines 2 Main Theme' - Tristan "Eris Falling" Clark Inter: 'Wandering Souls' - Brayden "AD_79" Hart Text: 'Insomnia' - Brayden "AD_79" Hart DMPhobos for all the graphic work, titlepic/credits/cwilvs and internal testing. Aquila Chrysaetos - for the new Invul palette and Zdoom decorate. Discord management, internal testing. Bridgeburner - Discord management - Streaming, internal testing. Misty - For internal testing and creating the Emapinfo. Everyone in the 1k discord that has helped with testing. ukiro for the awesome OTEX texture pack. Eris Falling and AD_79 for making the music list. Chaingunner for the new hud, additional credit to Iikka "Fingers" Keränen for the font. Big shout out to Alter for idgames upload :-) =========================================================================== Using Votex for your own projects- I would recommend waiting for the stand alone version of Votex, it will include as much as possible from the new Otex 1.1 along with notes on the changes made regarding animated textures and switches. It will not include the extra bits made just for this project. =========================================================================== * What is included * New levels : 34 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes - Map names etc, Zmapinfo and Emapinfo included. Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01 - Map32. Maps 33/34 bonus Single Player : Yes Cooperative 2-4 Player : Yes - Coop is fully supported Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 8 Months Editor(s) used : Slade3, GZDbuilder/UDB, Eureka and ZokumBSP. Known Bugs : None at this time May Not Run With : William Shatner's Tekwar Tested With : Chocolate Doom, GZDoom, Eternity, Prboom+ * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: