=========================================================================== Archive Maintainer : place in levels/doom2/megawads Advanced engine needed : none Primary purpose : Single + coop play =========================================================================== Title : Anomaly Report Filename : AR.wad Release date : 05/04/22 Author : Michael Jan Krizik (valkiriforce) Email Address : [redacted] Other Files By Author : dcdelta.wad, reverie.wad, vispire.wad, absolids.wad, tntresist.wad, oceansde.wad, sargasso.wad, akeldama.wad Misc. Author Info : Old-school doomer. Description : Anomaly Report is a 33-map megawad for vanilla Doom 2 - inspired from the original Doom 2 and other old-school wads like it (D2TWID, Memento Mori). It is intended to be an easygoing experience with at least a few nasty traps thrown into the mix and an old-school level of detail. Additional Credits to : CodeImp for Doom Builder 2, Csabo for XWE, Simon Judd for Slade3, galileo31dos01 for the status bar. Mark Klem, David Shaw, Jeremy Doyle, Tom Mustaine and Charles Li for the soundtrack and Id Software for Doom 2. =========================================================================== Maplist: Episode 1: Operation Desert Wolf MAP01: Aerials MAP02: Monkey Wrench MAP03: Grasslands MAP04: Watchtowers MAP05: Canyon Station MAP06: Crosswalk MAP07: The Killing Arena MAP08: Tanker MAP09: Los Alamos MAP10: Pendleton MAP11: Countdown Episode 2: Operation Phoenix Fire MAP12: Water Temple MAP13: The Crucible MAP14: Fortress Floodgates MAP15: Colosseum MAP16: Wrecking Base MAP17: Rebel Keep MAP18: Sunset Villa MAP19: Pavilion MAP20: Diamond Apocalypse Episode 3: Operation Ravenstorm MAP21: Highway Havoc MAP22: Technochasm MAP23: Deja Vu MAP24: Sting Labs MAP25: Nevermore MAP26: Valley of Shadows MAP27: The Trenches MAP28: Nightfire MAP29: End Times MAP30: Anomaly Secret levels: MAP31: Echoes Redux MAP32: When In Romero MAP33: X+Y Soundtrack list: MAP01: Anchor (Memento Mori II) - Mark Klem MAP02: Interphaze (Memento Mori II) - David Shaw MAP03: Recapture (Icarus: Alien Vanguard) - David Shaw MAP04: Rage (Requiem) - Mark Klem MAP05: Dreadnaught (Memento Mori) - Mark Klem MAP06: Mummy Rags (Memento Mori) - Mark Klem MAP07: Hunter's Lair (Requiem) - David Shaw MAP08: DLA (Memento Mori) - Mark Klem MAP09: Quarry (Icarus: Alien Vanguard) - Jeremy Doyle MAP10: Engine Core (Icarus: Alien Vanguard) - Jeremy Doyle MAP11: Ghost In The Machine (Icarus: Alien Vanguard) - David Shaw MAP12: Gerbert (Memento Mori) - Mark Klem MAP13: Give In (With Pleasure) (Memento Mori II) - Mark Klem MAP14: Lordly Might (Requiem) - Mark Klem MAP15: The Wind (Memento Mori) - Mark Klem MAP16: Triangle of Fear (Memento Mori) - Mark Klem MAP17: Shadows of The Dead (Memento Mori II) - Mark Klem MAP18: Junkie Smack (Memento Mori II) - Mark Klem MAP19: WarTemple (Icarus: Alien Vanguard) - Charles Li MAP20: And Blood Will Spill (Memento Mori II) - David Shaw MAP21: Scary 2 (Memento Mori) - Mark Klem MAP22: Path of Destruction (Requiem) - Mark Klem MAP23: Brutality (Icarus: Alien Vanguard) - Jeremy Doyle MAP24: Under Death (Requiem) - Mark Klem MAP25: Organic Gods (Memento Mori II) - Mark Klem MAP26: Nothing So Cruel (Memento Mori II) - Mark Klem MAP27: FastTrack (Icarus: Alien Vanguard) - Tom Mustaine MAP28: The Helix (Requiem) - David Shaw MAP29: Time Runner (Memento Mori II) - Mark Klem MAP30: Gresta (Icarus: Alien Vanguard) - Tom Mustaine MAP31: Anger (Memento Mori) - Mark Klem MAP32: Slipper (Memento Mori) - Mark Klem Intermission: Hydroponics (Icarus: Alien Vanguard) - Jeremy Doyle Title Screen: Tempter (Memento Mori II) - Mark Klem Text Screen: Skinny Puppy (Requiem) - Jeremy Doyle A big thank-you to all of the playtesters: waverider, Shepardus, Nikku4211, Veinen, galileo31dos01, Big Ol Billy, lunchlunch, Firedust, StyxGaming, kinker31, Arsinikk, Caleb13, mayhemicdestrvctor and Vigilante Difficulty graphics were taken from Doomkid's Doomed In SPACE - however I replaced Medium with "Normal" galileo31dos01 for the brand-new status bar NightFright for the widescreen status bar OpenRift for the DeHackEd patch All flats/textures remixed from existing Doom 2 resources, with some Plutonia and TNT textures used as well. =========================================================================== * What is included * New levels : 33 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 33 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : No jumping/crouching Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 11 months Editor(s) used : Doom Builder 2, XWE, Slade3 Known Bugs : None Tested With : chocolate doom, chocorenderlimits, Woof!, DOOM Retro * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors