REALLY REALLY SERIOUSLY FIXED VERSION - v1.4 - 31-3-22! =========================================================================== Advanced engine needed : Vanilla Compatible Primary purpose : Single + coop play =========================================================================== Title : RAY MOHAWK 2: Ray Wreaks Havoc! 20 Vanilla Maps (v1.4 OMEGA FIX) Filename : mohawks2.wad - mohawks2.deh - mo2bonus.wad Release date : 31-8-21, Fixed 8-12-21, Fixed AGAIN 31-3-22. Author : Doomkid & Co. Email Address : [redacted] Other Files By Author : Too many to count, check all authors out on /idgames! Description : Ray is BACK and ready for more vanilla-compatible action in the tropics! This is a community project and sequel to my older wad, Ray Mohawk's Manic Monday. --- STORY: A year has passed since Ray successfully destroyed the UAC and several of their Nukage production compounds. Soon after Ray completed his mission, the prestigious General Kawasaki, one of the last surviving military leaders on Earth, sought him out and rewarded him with a Medal of Courage for his heroic effort. As a result of the devastating effects of Nukage around the world, about 80% of humanity has either died or become completely zombified. The remaining population has banded together in an effort to reclaim their cities and hopefully start to rebuild once the remaining bloodthirsty mutants and hellish creatures are wiped out. Maybe the remainder of humanity will even learn a lesson about not abusing resources, if indeed they survive. Under the auspices of General Kawasaki, Ray has been receiving high-level training with almost every kind of firearm known to man. Equipped with his new set of skills, he has become nothing less than a killing machine! No matter which weapon he uses, he can lay giant crowds of mutants to waste in a matter of seconds. Ray's current and final assignment is to fight the remaining infected mutants and demonic invaders in his local area, a once-beautiful tropical region consisting of beaches, small towns and old historic ruins. Nukage took its toll on most of Ray's friends and family and changed them from people he loved into hideous monsters, so at this point he wants justice. All uninfected survivors have been evacuated to a safe zone in Japan, so he can now go in guns blazing to help prevent this wave of horror from spreading any further. Ray misses his old life of surfing and drinking with his friends, but all the chaos he's been through has proven him to be as gifted a soldier as he is a surfer. Can you help him complete his mission and save what's left of humanity? --- WEAPONS & MONSTERS: Ray's new arsenal is, frankly speaking, absurdly powerful. Like in the first episode, the fists are replaced with Ray's trusty knife, which does 5 times the damage of Doomguy's fists per hit, and is more than twice as fast. The chainsaw is replaced with the gauntlets from Heretic, but super souped up. They're twice the speed of the normal saw, meaning they do twice the damage in total. The pistol deals 7 times more damage per shot than the vanilla pistol, making it one of the most beefy starter weapons you'll find in a Doom wad. It's faster as well! The shotgun is roughly 3 times tougher than it's unmodified counterpart, firing 20 pellets rather than 7 per blast. It takes two shells per shot rather than one, but it deals enough of a wallop to be worth it. The auto-shotgun replaces the SSG. It's an upgrade for the shotgun that makes it, well, automatic! When it comes to clearing a path through hellspawn, this weapon is like a hot knife through butter. The chaingun is replaced by a cool futuristic blaster. If you love the chaingun but have just been wishing for a version with about 7 times the killing power, this is the gun for you. (You also don't have to shoot it twice every time you fire.) The RL is replaced with the cell cannon. It fires explosive plasma balls very rapidly that are this mod's equivalent of rockets, but since it uses cell ammo, your maximum ammo is much higher, meaning you can blow away a whole lot more baddies. The plasma rifle is replaced with a flamethrower! Those of you familiar with the Rowdy Rudy wads have probably been wanting to use that sweet flamethrower after being on the receiving end, and now you can! To put this beast's power into perspective, each flame does 3 times as much damage as a standard plasma ball. The only minor drawback is that it has a somewhat limited range of about 900 pixels. The BFG9000 has been upgraded to the BFG9002 (Nine-thousand and two). It only needs 25 cells to produce a blast that took 40 for the old BFG, it emits two waves of tracers rather than just one, and it fires much faster. This gun's killing power is simply off the charts, so naturally it only comes into play later in the set. Monster alterations: Commander Keen is now replaced by an actual enemy - Slyor, who has a cannon that shoots a volley of flames followed by 3 imp fireballs in quick succession. He has 250 health points (half the strength of a Hell Knight). I gave the Wolfenstein SS soldiers a new look lifted from Kick Attack!, making them viable fodder in between a shotgunner a chaingunner. Finally, the Cyberdemon has been modified to fire in volleys of 6 rather than 3, just to make him a touch deadlier than usual. It's only fair considering the player's firepower! I bleached him to help signify that he's not your typical Cybie. --- MAP CREDITS: 01 - "Back Ashore!" by Doomkid 02 - "Ossuary of the Hula Imps" by MidnightMage 03 - "Beachside Bookworms" by Doomkid 04 - "Surf's up in Nuketown" by Cheesewheel 05 - "11 Holidays" by SilverMiner 06 - "Hidden Ship in Pirate's Cove" by UberGewei 07 - "WARehouse" by WalterC 08 - "Chocolate Island" by Egg Boy 09 - "Temple del Sol" by Moustachio 10 - "Kalua Atoll" by DFF 11 - "Vacation Gone Wrong" by HitBoi 12 - "Beautiful Clean Coal" by Doomkid 13 - "Terraced Estate of Terror" by Gokuma 14 - "Lose Yourself to Dance" by Sluggard 15 - "Crowded House" by NeedHealth 16 - "Pier Pressure" by Noiser 17 - "Poster Boy of Mayhem" by Aurelius & rd 18 - "Mall Rats" by DFF 19 - "Arch-Visland" AKA "Alfonzo Stumbles Bloodied Into a Laundromat and, While Attempting to Hide From a Mob of Feral Donkeys, Unwittingly Finds That One Washer Is a Cloning Device That Turns All of His Copies Into Archviles (ft. Miley Cyrus)" by RonnieJamesDiner & rd 20 - "Ray of Hope" by Scypek Bonus Map 1 - "Trippy Entryway in the Sky?!" by Philnemba Bonus Map 2 - "The Man with the Mohawk" by Peccatum Mihzamiz --- RESOURCES: This wad lovingly borrows assets from numerous other beautiful content creators. They are as follows.. - The texture pack comes from the latest version of FreeDoom. - The sprite of Ray's HUD face originally comes from PunkDoom by CiderMan, which was touched up by me with the added shades from BRIT11.wad. - The Pistol, Shotgun and Auto-Shotgun sprites were taken from Immoral Conduct by Cory Whittle. Auto-SG was further modified by Noiser. - The Knife sprite was created by aeea7835. - The Gauntlets were taken from Heretic and modified by me. - The Blaster comes from Dark Forces, but I'm using a further modified version from BLUDBATH.wad. - The Flamethrower and BFG9002 sprites come from Obituary by The Innocent Crew. - The Cell Cannon comes from Dark Forces, but I'm using a further modified version from 2DMMAPS.wad. - The Hula Imps were created by Seth Stanton and Joe Seifert. - The Shades Zombieman was created by Paul and modified by me. - Slyor comes from the default Skulltag skins. - The WolfSS sprite comes from Kick Attack!. - Some random props and decor come from FISTFUL3.wad, VACAV15.wad and Alpha Doom. --- TESTERS & OTHER HELP: I want to give a big thank you to the following for help with testing and other bits and pieces.. Azure_Horror, rd, Noiser, Scypek2, Gez, Lol 6, DGA, FrancisT218, Sloth Marine, SilverMiner, Peccatum Mihzamiz, and everyone else who tested, posted in the thread, or helped with development in any way at all. Thank you so much! =========================================================================== * What is included * New levels : 20 (and 2 bonus maps) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01 - Map20 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Other game styles : Survival, etc Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 7 months Editor(s) used : Doom Builder, Slade, DoomWriter, and a bunch of the other usual suspects Known Bugs : Please report any if you find them! May Not Run With : Runs in everything AFAIK Tested With : Runs in everything AFAIK, I just bloody said that! * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: doomshack.org doomworld.com And all the other wad sharing sites! === MUSIC CREDITS === Title - Roadkill Jam from Cruis'n USA Inter - Ringside from Rhythm Heaven Fever Text - Ten Years Gone by Led Zeppelin 01 - I Don't Wanna Get Drafted by Frank Zappa 02 - Sleep by Jimmy 03 - House Special from Cruis'n USA 04 - Girls on Film by Duran Duran 05 - Your Time Has Come by Audioslave 06 - Maniac by Michael Sembello 07 - Havana Smooth by Lee Jackson 08 - Bubbly Washing Machine from Super Monkey Ball 2 09 - Costa del Sol from Final Fantasy 7 10 - Keys the Ruin (Pyramid Cave) from Sonic Adventure 2 11 - Reflex by Duran Duran 12 - No Quarter by Led Zeppelin 13 - Celluloid Heroes by The Kinks 14 - Lose Yourself to Dance by Daft Punk 15 - Shiny Happy People by R.E.M. 16 - Rave Dance Tune from Cool Spot 17 - Athletic from Super Mario World 18 - Abobo from Battletoads / Double Dragon 19 - I Choose the Stairs by Lee Jackson 20 - Last Resort by Jimmy B1 - Field of Hopes & Dreams from Deltarune Chapter 1 B2 - Hocus Pocus by Focus ========================== NOW GET YOUR ASS TO THE TROPICS AND START BLASTING, MARINE!!