=========================================================================== Archive Maintainer : Greetings, I would appreciate if the email remained (it is specifically for Doom) Update to : N/A Advanced engine needed : No Primary purpose : Single + coop play =========================================================================== Title : Modest Mapping 2: Wretched Coven Filename : tmmc2.wad Release date : April 2022 Author : Jark, Pegleg et al Email Address : jark4000@gmail.com Other Files By Author : tmmc.wad (Modest Mapping 1) Description : A few years had come to pass since defeating the renewed Icon of Sin, putting an end to the occupation of Earth. However, a wretched coven comprised of 6 cyberdemons come to light and muster their remaining power to cast a spell to send you into the future, where you cannot stand in their way. You awaken in a dank cell, with growling nearby... Project Rules : - Must be vanilla compatible - 40 Sectors Max (including joining) - 5 Monster Types Max Additional Credits to : Check the maplist.txt for all mapper/musician credits Pegleg, couldn't ask for a better co-host Man With Gun for both the TITLEPIC and M_DOOM Gothic Team for GothicTX Operation Biowar for Episode 3 sky Greenwar Team for Greenwar2TX Visual Vincent for Doom Writer Viperkiller for dehacked ideas ID Software for making DOOM II Immorpher for MIDI conversions to vanilla NuMetalManiak for quick, useful playtesting =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : Chocolate Doom batch launcher (follow ChocolateDoom.txt instructions) Other files required : None * Play Information * Game : Doom 2 Map # : Map01 thru Map32 Single Player : Designed for Cooperative 2-4 Player : Player starts only (no softlocks) Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : June 2020 Start -> March 2021 RC1 (then nothing happened for a year, my fault - Jark) Editor(s) used : Doombuilder family, Slade, Eureka Known Bugs : - Several maps break save game limit, disable the limit in Chocolate Doom's setup exe. As for DOS... just don't save. - Some maps overstep the sprite limit of 128 leading to sprite flickering (DOS and Choco only) - In Map30 if the player alerts the cyberdemons, who then teleport into closets, then the player saves and loads - the cyberdemons will be stuck in the closets due to 'forgetting' player (DOS and Choco only) May Not Run With : DOS (cannot save), Chocolate Doom (disable save limit) Tested With : DOS*, Chocolate Doom*, Crispy Doom, k8Vavoom, PrBoom+, Eternity, GZDoom Story : A few years have passed since your previous interaction with the underworld, but the peace humanity had enjoyed since the downfall of the demonic invasion was not to last. A fiendish coven of the last six cyberdemons took leadership of Hell after the Icon of Sin's demise and took steps to make sure this time their plans would not be foiled by the likes of you. Mustering all of Hell's combined strength, the Coven sent you into the future so that nothing would stand in their way. After your disappearance, armies of demons soon invaded Earth and easily conquered it. Stuck in the future with only your wits and trusty pistol, you must defeat the Coven and reverse all the suffering and torment that has been caused. This might prove tricky, however, as the Coven has you imprisoned in the dungeon of a great castle with one of the six cyberdemons in charge. Good luck! * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors