=========================================================================== Primary purpose : Single play =========================================================================== Title : Paingunner Filename : paingunr.wad Last updated : 9/24/2022 Author : Moustachio Email Address : [redacted] Other Files By Author : atone.wad herschel.wad crud.wad Misc. Author Info : I was the project leader of Interception and co-leader of Interception II. One other release of mine -- which was never completed -- was Moon Escape!: https://www.doomworld.com/forum/topic/63199/ Description : Two very short single-player levels centered around the Paingunner, a new dehacked enemy that rapidly fires lost souls. Expect lots of mayhem. You can beat both of these levels in about a minute. TOOLS USED Ultimate Doom Builder, SLADE 3.2.1, & paint.net. Additional Credits to : id Software for Chaingunner sprite. Moustachio for Paingunner recolor. id Software for DOOM II: Hell on Earth. Midis used: MAP01: "Galaxy" by Mark Klem. MAP02: "Rub A Dub Dub" by Stuart "stewboy" Rynn. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Get creative! Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3 hours Editor(s) used : Ultimate Doom Builder R4005, SLADE v3.2.1, WhackEd4, paint.net, Adobe Photoshop CC Known Bugs : None that I know of at the time of release May Not Run With : Some sector trickery may cause incompatibilities with GZDoom's software poly renderer Tested With : Chocolate Doom 3.0.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: https://www.doomworld.com/forum/topic/95318/