=========================================================================== Primary purpose : Single play =========================================================================== Title : Ram Ranch Filename : RAMRANCH.WAD Release date : 04-01-2020 Author : E.M. Email Address : [redacted] Misc. Author Info : Some autist who likes to make Doom maps. Description : Yo! What is that I see off in the distance? A huge fiery portal is opening up. Hordes of demons are pouring out, their huge hard cocks as hard as rocks. Ram Ranch is under siege, under lockdown! Big buff demons are gonna fuck Ram Ranch cowboy butts. It's up to you, the mighty Doomguy, to fuck the demons back into Hell with your massive Doomcock. Anyway, this is a short jokewad I made. Unlike other jokewads, I wanted this one to have actual gameplay instead of being something half-assed. You start off inside the titular Ram Ranch, fight your way through it, and then have a giant battle outside. You might say I put too much effort into what is basically a shitpost, but at least I enjoyed creating this. And in case you're wondering, yes, there are exactly 18 imps in the showers at Ram Ranch. Or rather, that abstract room that's supposed to resemble a shower. Additional Credits to : id Software, for obvious reasons. Grant MacDonald, for recording the original Ram Ranch song. Brent Stanley, for the Ram Ranch midi. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A few days Editor(s) used : GZDoom Builder, SLADE3, WhackEd4 Known Bugs : *In Chocolate/Vanilla, there is a slime trail in the showers at Ram Ranch. *In Chocolate/Vanilla, there is a hall of mirrors effect if you go to the northern or southern end of the outdoor area and look in the opposite direction. *In Chocolate/Vanilla, if there are too many sprites on screen, then some will disappear/reappear at random. Tested With : Chocolate Doom, Crispy Doom, PRBoom+, GLBoom+, Eternity Engine, GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors