=========================================================================== Primary purpose : Single play =========================================================================== Title : SSSH! Filename : SSSH.wad Release date : 9th of June, 2021 Author : Albin Persson (Alper002) Email Address : [redacted] Other Files By Author : LoLu.wad (for Hexen), a multitude of speedmaps for the abyssal speedmapping sessions since #49, and much more. Misc. Author Info : Lives in Sweden, and is still a teenager. Description : You are in the city at night-time. You must enter a Simple Complex in order to deactivate the ecologically damaging energy core. However, you are being watched. Don't shoot if you're in the light outdoors, or THEY will come for you! Difficulty setting determines how bad that is :) Additional Credits to : Zan-Zan-Zawa-Veia for making the midi "MUYSHORT", which I used in the map. It was also what inspired me to start making what would become this map! =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : I didn't count, whoops Editor(s) used : Ultimate Doom Builder, SLADE(, Paint.net, Sekaiju) Known Bugs : It is very likely that sounds will cut off each other when THEY come. Sprites may flicker too. Likelihood increases as the difficulty does. May Not Run With : N/A? Tested With : Chocolate Doom 3.0.0, DOOM2.EXE, GZDoom 4.5.0 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors