COMPET-2.TXT Category 2 - "DooM II Levels" .LMP Recordings of Each of the Individual "31" levels (32 less the 1 "Final" level l8r:) of Doom2 - All on Skill level 4 "Ultra Violence" (and Only "UV" Please) - Starting with just the (default) Pistol and 100% Health and Finishing with 100% Kills and Also 100% Secrets !! But To Begin With I'll take entries on Skill Levels LOWER than UV! eg. Doom2 -Skill s -Warp xx -MaxDemo 256 -Record whatever where :- "xx" is the level number - and so :- 01 =< mm => 32 and, "s" is the skill level :- 1 - ITY - I'm Too Young to die 2 - NTR - hey, Not Too Rough 3 - HMP - Hurt Me Plenty 4 - ttt - Ultra-Violence 5 - NM! - Night-Mare! But Note That :-) A Sucessful Recording at skill level 4 - UV! - outranks any skill 3 and skill level 3 - HMP - outranks any skill 2 and skill level 2 - NTR - outranks any skill level 1 - ITY - the lowest. Recordings at Night-Mare will create a further category (or 'ies :-) Note that 100% items is NOT required - I don't see why people should be penalized for not using an invisibility or not picking up a 1% health bonus when they're already up to the max. of 200% ;-) Please let the tally screen tick through and then wait 10-20 seconds before cleanly quitting the game to record your level. The One Hard "Competition" Rule! - 1 of 1 :- If the Time Taken Can NOT be Clearly Seen - It'll be DISqualified !!! And additionally, if the Level is followed by a "Text Screen" (even if it refers to the next level) "Could you", read "Please", Record the Whole of this screen being "typed out", together with a further 10-20 seconds or more wait (so it can be written down) - Thanx ! And if you complete the Final Level 30 :-) Please could you record a few minutes - Say 10 - of the "Funky" Stuff right at the Very End !! - Just leave it running (it adds < 1% to the .ZIP) - Thanx Again ! The Final Level 30 of DooM II will be "judged" more on "style" than, and as well as, on the time taken - because IT IS given. Anyway, ... I'll take three of each and name them "LEVEL30a, b or c". So, if you record one of these "Final" levels, just explain which one (if three already exist) you would like replaced by your own recording. eg. by Doom2 -Skill 4 -Warp 09 -MaxDemo 256 -Record filename Entries will be found in the DIR-ectory : COMPET-N\DOOM2 and will be named : LVxx-ttt.ZIP or Lxx-tttt.ZIP or LEVEL30a.ZIP Where "-ttt" is the Time taken in "-MSS" (Minutes and Seconds) format taken as dictated by the DooM engine only (and not by any stop-watch) or Where "tttt" is the Time taken (in "MMSS" format) if more than 9 Mins and 59 Secs is taken. eg. COMPET-N\DOOM2\LV09-123.ZIP or COMPET-N\DOOM2\L09-1234.ZIP or COMPET-N\DOOM2\LEVEL30C.ZIP So, Package your contribution as LVxx-ttt.ZIP Or ... if you used a Skill Level other than Ultra-Violence ... LVxx-ITY - if you used, Skill 1 - I'm Too Young to die LVxx-NTR - if you used, Skill 2 - hey, Not Too Rough LVxx-HMP - if you used, Skill 3 - Hurt Me Plenty LVxx-ttt - if you used, Skill 4 - Ultra-Violence ( under 10: mins ) or Lxx-tttt - if you used, Skill 4 - Ultra-Violence ( more than 9:59 ) an LVxx-NM! - if you used, Skill 5 - Night-Mare! ( AS IF YOU CAN ! ;-) and "BIN" Upload it to PUB\DOOM\LMPS\INCOMING (If judged successful - and it Will ;-) It will be moved to... COMPET-N\DOOM2 And for an Example, see the file - COMPET-N\EXAMPLES\LV01-???.ZIP You can record your own "filename".LMP's [ Remembering NOT to use the ".LMP" (or .ANY) extension because it Will NOT Record :-( ] using Any "filename" you like - but, I'd rather you use a meaningful name (.LMP files are NOT Harmed by REN-aming) and Please package your Compressed (.ZIP .ARJ .LZH .PAK or .ARC) files (containing your .LMP, a .DOC and a .BAT each with the "same-name/s." :-) using the above naming scheme together with a .TXT Template. Don't worry if this seems over-complicated - UpLoad Away!! - but I'll re-package all "entries" (if necessary) using the above name format. You'll find a full set of "rules" in... PUB\DOOM\LMPS\COMPET-N\COMPET-N.TXT