=========================================================================== (Doom 2 Minor Sprite Fix Recommended) =========================================================================== Version : Final Advanced engine needed : Doom2.exe or compatible (DehackEd) Primary purpose : Single / Coop =========================================================================== Title : 100 Line Christmas (Community Project) Filename : 100lnmas.wad, 100lnmas.deh, 100lnmas_ws.wad Release date : 12/25/2022 Author : Arsinikk and others Email Address : [redacted] Other Files By Author : 100 Line Massacre 200 Line Massacre: The Slaughtering Misc. Author Info : Bunnies are so cute! :3 Description : Merry Christmas everyone! :D 100 Line Christmas is a mini community project targeting Vanilla Doom 2 (complevel 2). The project is inspired by Arsinikk and NinjaDelphox's 100 Line Massacre. As the 100 in the title suggests, each map was limited to 100 lines at most. Mappers were only given one week to make maps for the project. The megawad comes with 30 maps (28 normal + 2 secret) from the Doomworld Community! All maps were designed with pistol start in mind, though continuous play is perfectly fine. Each map should take around 2-5 minutes to finish. List of mappers: big smoke, Cacodemon187, Blue Phoenix, DrJordo, Andrea Rovenski, Rivi the Warlock, NinjaDelphox, EnGIneREdonE, Pistoolkip, Peccatum Mihzamiz, Arsinikk, NiGHTS108, tonytheparrot, ThatKidBobo, NeedHealth, Large Cat, DukeOfDoom, 4shockblast, Qeswic, Dark Pulse, Dreadopp, Lord_Z, Walter Confetti, HiRon, SuperPecanMan, and Codename_Delta. =========================================================================== --- Port Compatibility --- : Play and record demos on -complevel 2 (Especially on PrBoom Plus) ZDoom based ports, Eternity, DSDA Doom, and Woof-based ports have compatibility settings applied automatically. If using the Eternity Engine, make sure you are using devbuild 4.03.00 or higher. - https://devbuilds.drdteam.org/eternity/ (There is a game-breaking bug in the current 4.02.00 stable build as of now). =========================================================================== --- How to launch --- : For source ports: use 100lnmas.wad (-complevel 2). DEHACKED is directly embedded in the wad file. For Vanilla Doom/MS-DOS: you must patch your own doomhack.exe yourself with Dehacked (version 1.9 of Doom2.wad is required, even for Chocolate Doom users) --- Additional Files --- : 100lnmas_ws.wad - optional for ports that support widescreen graphics. =========================================================================== * Credits * Project Lead : Arsinikk Playtesting : Arsinikk quality control Cacodemon187 Graphics, Custom : Arsinikk Palette/Colourmap DehackEd, Decorate, : Arsinikk ACS, Coding Internal Demos : Arsinikk NiGHTS108 Large Cat =========================================================================== * Maplist * 1: Toasted! - big smoke 2: La Emboscada de los Cacornos - Cacodemon187 3: Unwrap Your Presents - Blue Phoenix 4: Scary Christmas (And a Crappy New Year) - DrJordo 5: Cold Start - Andrea Rovenski 6: Oh Tannenblut - Rivi the Warlock 7: The Presents are Dead - NinjaDelphox 8: A Second of Silence - EnGIneREdonE 9: Under the Christmas Tree - Pistoolkip 10: Hark! The Happy Cacos Fly - Peccatum Mihzamiz 11: Kandy Rocketeer - Arsinikk 12: Merry Crimpsmas! - tonytheparrot / NiGHTS108 13: Un-Holly - ThatKidBobo 14: Ain't no Sanity Clause! - NeedHealth 15: Sledging 'n' Hedging - Large Cat / Arsinikk 16: Crimbo Lane - Qeswic 17: Office Eggnog Hangover - Dark Pulse 18: Holly Jolly Chaos - Dreadopp 19: Below the Snowbelt - Lord_Z 20: Candy Pain - Large Cat 21: Pine of Despair - Walter Confetti 22: Jingle Hells - HiRon 23: White Anti-Christmas - SuperPecanMan 24: Christmas Something - Codename_Delta 25: Satan Claus - NiGHTS108 26: Thanks for Playing - Arsinikk 27: Hordes of Christmas Past - Andrea Rovenski (Bonus)* 28: Merry Christmas - Pistoolkip 31: Save the Christmas Tree! - DukeOfDoom 32: The 100 Lines of Dogefishmas - 4shockblast *Note: designed for limit-removing ports =========================================================================== * MUSIC CREDITS * Title: "Have Yourself a Merry Little Christmas" - Doom Christmas Inter: "Chestnuts Roasting" - Doom Christmas Readme: "Greensleeves" - Doom Christmas 1: "Polar Pass Track" - Crash Team Racing 2: "Feliz Navidad" - José Feliciano 3: "Carol of the Bells" - Trans-Siberian Orchestra 4: "All I Want for Christmas Is My Two Front Teeth" - Donald Yetter Gardner 5: "Deck the Halls" - Doom Christmas 6: "Black Sheep" - Sonata Arctica 7: "Snowbelle City" - Pokemon X & Y 8: "Silent Night" - Josef Mohr / Franz X. Gruber 9: "Grandma Got Ran Over by a Reindeer" - Norma William 10: "Underneath the Tree" - Kelly Clarkson 11: "Dance of The Sugarplum Lunatic" - Mark Klem 12: "Little Drummer Boy" - H2H-Xmas 13: "Ice Paradice Zone (Act2)" - Sonic Advance 2 14: "Do They Know It's Christmas" - Band Aid 15: "Carol of the Bloody Bells" - Arsinikk 16: "Trail on Powdery Snow" - Mega Man Zero 3 17: "Christmastime is Here" - A Charlie Brown Christmas 18: "Winter Wonderland" - Felix Bernard / Richard B. Smith 19: "Da First Noel (Remix)" - Doom Christmas 20: "Blue Christmas" - H2H-Xmas 21: "I Want a Hippopotamus for Christmas" - John Rox 22: "God Rest Ye, Deadly Gentlemen" - Lee Jackson 23: "White Christmas" - Irving Berlin 24: "Boss" - Sonic Chaos 25: "Star Light Zone" - Sonic 1 26: "Greensleeves" - Doom Christmas 27: "Frost Man (Ice Stage)" - Mega Man 8 28: "12 Days of Christmas" - H2H-Xmas 31: "Sleigh Ride" - H2H-Xmas 32: "Dance of the Reed Flutes" - Tchaikovsky =========================================================================== * Additional Credits * Texture credits: - Additional textures, flats, Sprites, and sounds from DOOM CHRISTMAS [doomxmas.wad] - Ice Textures from OTEX GFX/SFX credits: Arsinikk - Cyberdemon, Archvile, and Mancubus Sprites - Plasmagun Firing and bolt GFX - Blue bell GFX fall animation - Glass breaking Cacodemon and Pain Elemental SFX - Gray Lamp Sprite Bottom Tweaks - Skull Switch Texture - Berserk Present GFX - Other misc GFX ThatKidBobo - Shotgun Sprite Refinements - Candy Cane / Fist Sprite Refinements - Candle Sprite Refinements - Gray Lamp Sprite Refinements - Bullet box Sprite Refinements Cacodemon187 -Red and green light flat (XMASLITE) NinjaDelphox - MAP07 present flat/textures Evilneck - Bunny sprite Base (from upcoming Megawad "Corruption") Christopher Golden (Doom Zero) - Plasma SFX - Arachnotron SFX Mechadon - Sky GFX base (Mek's Box 'o Skies!) Alpha Dog Alliance (Strain) - Impostor Imp SFX Realm667 - Impostor Imp attack GFX base - Baron Red Recolour GFX =========================================================================== * What is included * New levels : 30 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : No (use both 100lnmas.wad and 100lnmas.deh for Vanilla/Chocolate Doom) * Play Information * Game : Doom 2 Map # : MAP01-MAP28, MAP31-MAP32 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : Speedrunning Other mods : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : One week. Editor(s) used : Ultimate Doom Builder, Slade3, Adobe Photoshop, WhackEd4, Dehacked, eevee Doom Text Generator Known Bugs : - Some maps may have some minor sprite flickering in Vanilla. (MAP25 especially) [MAP27 is limit-removing for this reason] - Let us know if you come across any bugs in any of the maps. Tested With : Vanilla Doom (DOS), Boom, ZDoom, GZDoom, Chocolate Doom, DSDA Doom, PRBoom Plus, Eternity Engine 4.03 devbuild, Crispy Doom, Woof, etc. - Will pretty much work with most any port that has Vanilla (DehackEd) Compatibility options and voodoo doll support. * Copyright / Permissions * Authors MAY ONLY use the contents of this file as a base for modification or reuse as long as they credit the author(s). Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors