This is BSP version 1.2 dos extended, written by Colin Reed: colin@argonaut.com It has been converted to compile under Linux by Sam Lantinga: slouken@cs.ucdavis.edu Thanks Colin! It was easy to recompile. :) New version due to bug found by Mark Harrison that caused some problems with flipped segs having their textures buggered up. The GO32 dos extender has been pre-pended to the executable. This builds a BSP node tree for your DOOM wad files. Usage: BSP [] If no output file is specified 'tmp.wad' is written. ----------------------------------------------------------- This ZIP includes the fullly commented source code for all you Doom editor/utility writers out there. ----------------------------------------------------------- A known problem is a conflict between the GO32 dos extender and QEMM's DPMI... put 'set GO32=nodpmi' in your autoexec.bat to avoid problems.