This is my modification of Ron Rossbach's DOS port of id software's nodes builder. (Wheh!!) It has the following fixes/improvements: - Compiled under Watcom C for 20-40% faster node builds (on my machine anyway 486-66) - All but fixed the slime-stream bug present throughout the game levels (most prominent looking toward imp in zig-zag room of e1m1). For more info, see readme.1st (or mail me). - Re-wrote most frequently called routine during nodes building process. Now much smaller and should be quite a bit faster on machines without FPU. Enjoy, Steve larsen@sunset.cs.utah.edu larsen@unislc.slc.unisys.com