Commandline & Console Commands---probably missed some, from Quake TEST EXE found & entered by Jeffry Johnston, jeffryj@azstarnet.com calamari on IRC +moveup -moveup +movedown -movedown +left -left +right -right +forward -forward +forward2 -forward2 +back -back +lookup -lookup +lookdown -lookdown +strafe -strafe +moveleft -moveleft +moveright -moveright +speed -speed +attack -attack +attack2 -attack2 +use -use +jump -jump impulse1 impulse2 impulse3 impulse4 impulse5 impulse6 impulse7 impulse8 impulse9 impulse0 +bind : attatch a command to a key +bind %s "%s" keys.rc <--I'm not sure what this is-- cl_shownet cl_nolerp 0.03 cl_ticrate +0 r_draworder r_speeds r_timegraph 10 r_graphheight r_dmabuf r_showverts r_showpolys 2 r_clearcolor r_wave r_fullbright 1 r_drawentities r_aliasstats r_edgecount r_dspeeds r_drawflat +rmsr timerefresh r_cshift pointfile clip emit viewsize 300 scr_conspeed 0 scr_xparcon 251 scr_colorcon 1 scr_showcache thrash +screenshot sizeup sizedown fov bf ram net turtle backtile +inv_shotgun inv_sshotgun inv_nailgun inv_snailgn inv_rlaunch inv_srlaunch inv_lightng inv_slightng sb_shells sb_nails sb_rocke sb_cells sb_armor1 sb_armor2 sb_armor3 +showscores -showscores sbar ibar fbar corebar +sbinfo -dmasize -sspeed -sbits -smono snd_timing nosound sfx_asynch decimate_sfx 11025 decimate_sfx_speed 1 decimate_sfx_width +-nosound -simsound S_Init sound play playvol stopsound soundlist save snd grabnextsnd numchannels soundinfo sv_friction 100 sv_stopspeed 800 sv_gravity 2000 sv_maxvelocity 0 sv_nostep sv_maxspeed 10 sv_accelerate +vid_testmode vid_nummodes vid_describecurrentmode vid_describemode vid_describemodes gamma -stdvid