put today's date here ================================================================ Title : Baywatch Zombies Filename : bayzombi.bmp Author : Dann Thombs Home Page : General --> http://www.thombs.com/~dann/ Quake --> http://www.thombs.com/~dann/quake/ Email Address : dann@thombs.com Description : Skin texture for Zombie to make them wear swim suits. Additional Credits to : ID for Quake; Microsoft for Paint ================================================================ * Play Information * Single Player : Yes Cooperative : Yes Deathmatch : No Difficulty Settings : No New Sounds : No New Graphics : Yes New Music : No QuakeC : No Demos Replaced : None * Construction * Base : Zombie texture Editor(s) used : MS Paint Known Bugs : None Build Time : Not too long Compile machine : Gateway 2000 G6-200 (Overkill for a .bmp, isn't it) To use this skin, you need Quakeme or some other '.mdl' editor. Extract 'zombie.mdl' from 'pak0.pak' or from somewhere else. Unzip 'bayzombi.zip'. Import the skin into 'zombie.mdl'. Copy the 'zombie.mdl' to either '..\quake\id1\progs\' (If you want to run another patch at the same time) or '..\quake\zombie(or something)\progs\'. type 'quake -game zombie' or whatever you named the subdirectory instead of 'zombie'. Copyright / Permissions You May -------- Use this for your own use. Edit this and come up with something better. Use this idea and come up with something better. Use this in a compilation or TC. (All with credit of course) You May Not ------------ Get rich off this (It wouldn't happen anyway) Edit it an some obscene way. Use without credit Bomb a building as a terrorist act of vengence due to playing too many hours of Quake or any other extremely bloody game. This BMP may be distributed ONLY over the Internet and/or BBS systems. I used the THRED template to organize this info.