Title : Bodies Filename : bodies.zip Version : 1.0 Author : Blaine Baker Contact : IRC (Undernet) : Blaine, Blaine_, BlaineHC or ProfH on #hexenII E-MAIL: blainebaker@geocities.com Desc. : I made this Hexen II patch on request for Bakshra and The Unholy Cathedral. It disables the body fizzing, so bodies will lie around forever unless you bash them. When you do decide to lay waste to them, you'll discover you need to work a bit harder to gib them. This is wonderful practice for cutting skills, so each body is worth 10exp. Updates : In 1.0 I added a feature I wanted before - gibs and chunks of stuff don't disappear. Also, a feature that was SUPPOSED to be in the first version, but I forgot - frozen guys don't shatter automatically, and you've got some trouble coming if you think you'll shatter these guys easily. Due to the intense smackery you must deal to the icy statues, you gain lots of experience. This is a good reason to choose the Crusader class, as the Hexen II classes aren't very balanced. Running : Put PROGS.DAT in a /Hexen II/Bodies directory, and run h2 -game Bodies Bugs : Sometimes gibs will land, and they won't stop spinning and rotating. Plans : No real plans, but I might fix the gib rotation problem someday. Credits : Bakshra for the idea, id for the chase camera, Raven for the Serpent Rider saga, and NOTEPAD.EXE - the editor that lets you talk and chew code at the same time (although I've been known to mix the two)