December 30, 1997 ================================================================ Title : The Stables for HexDev Hexen II CTF Filename : vill3ctf.bsp Author : Raven - modified for CTF by Phayyde Email Address : phayyde@hexenworld.com Homepage : http://www.hexenworld.com/hexdev Description : Capture the Flag level for HexDev Hexen II CTF Additional Credits to : id Software, for Quake Raven, for Hexen II The AdQuedit guy, for AdQuedit The MapEnt guy, for MapEnt YOU. ================================================================ ---------------Play Information--------------- Level Name : Vill3CTF Capture the Flag : YES Comments : This is Raven's Village3.bsp converted to Hexen II CTF. One flag on the castle walls, one flag in the stable. Have fun. :) ---------------Construction--------------- Base : Ravens Village3.bsp, included with Hexen II. Entities added : item_flag_silver, item_flag_gold, info_player_team1, info_player_team2 CTF notes : I used MapEnt to create an entity list for the original village3.bsp. I walked through village3.bsp and made a list of coordinates where I wanted the entities to go. I used notepad to edit the tower.map file produced by MapEnt. I added the new entities at the appropriate coordinates. I compiled the new entities into village3.bsp using the -onlyents switch on the QBSP command line. I renamed the resulting village3.bsp to vill3ctf.bsp. Just another simple CTF conversion. ---------------Legal Stuff--------------- This level belongs to Raven and Activision. I only added 18 entities, and therefore cannot claim ownership at all. I can only suggest that you contact Raven or Activision if you want to do anything with this level other than play it. **** Where to get this and other Hexen II CTF Levels **** HexDev - HardCore Hexen II Development: http://www.hexenworld.com/hexdev/ ftp.cdrom.com/pub/idgames2/ ----INSTALLATION---- Copy the .bsp into a subdirectory of your HexenII CTF directory called maps, (ie c:\hexenII\h2ctf\maps) Then run Hexen II. Go into the console by pressing the key left of the 1 key (~), and type in "map vill3ctf". --------------------