Title : kysenty3 map for the eliminator bot patch Filename : el_kyse3.zip Version : 1.00 Date : 96/10/4 Author : Michael L. King Email : michaek@hubcap.clemson.edu Credits : Cameron Newham for his killer bots, and Kayos for his equally killer remake of Doom 2 map 1. These guys have talent! Check out Kayos's kysdeath, coming out 96/10/6. Type of Mod ----------- Quake C : no Sound : no MDL : no Format of QuakeC (if a Quake C Mod) ----------------------------------- unified diff : no context diff : no .qc files : no progs.dat : no Description of the Modification ------------------------------- This map simply allows you to use the Eliminator bots with kysenty3.map, which is a remake of Doom2 map 1, but about a million times better! How to Install the Modification ------------------------------- Just put kysenty3.bsp into your eliminator/maps directory (or whatever you call your eliminator dir.). I'm sure you know how to run it if you have the bots, but here's the startup command anyway: quake -game eliminator +map kysenty3 Technical Details ----------------- - for level details, refer to kysenty3.txt - I'm including the .bsp since this isn't an id level. The bots are apparently "taller" than normal players, and can't walk around the corners of the top catwalk in the ammo room (first room on the left, coming from the start position). It would have probably been possible to have them jump around the corners, but I didn't try it. I had to move some of the items on the top catwalk to the lower one so they wouldn't be trying to get the ones on the top catwalk. Also I didn't make them any waypoints for the water, as it really doesn't lead anywhere except the exit. It would have been cool though, but oh well. Copyright and Distribution Permissions -------------------------------------- Refer to kysenty3.txt, it's Kayos's level. I don't care what you do with my mods to it. Availability ------------ This modification is available from the following places: FTP : ftp.cdrom.com pub/quake/quakec/bots/eliminator