Writing Your autoexec.cfg File

Q: Can't I just use my WoD6.08 config with WoD2000?
A: No. The interface is incompatible.

Q: OK, how do I set up a new config?
A: Start by renaming autoexec608.cfg or autoexecUT.cfg to autoexec.cfg.

Q: What's the difference?
A: "autoexec608.cfg" gives you a user interface similar to the WoD6.08 user interface. You select a weapon by pressing a key; pressing the key again switches to an alternate weapon. "autoexecUT.cfg" lets you select the primary weapon using a bind. Then you fire it using mouse1 and the alternate mode weapon with mouse2.

Q: Which should I use?
A: For speed of weapon selection the UT interface is highly recommended. It allows you maximum access to your weapons. For instance you can bounce a grenade down a stairwell and immediately take a bazooka shot without using the keyboard. However if you use mouse2 for something you can't conveniently do some other way the 608 interface is workable. If you choose the 608 inteface you will need to decide which weapon option will be your default. For instance the file as distributed shows key number 5 bound to the chaingun:

bind 5 "toggle chaingun" // 2nd press: streetsweeper

If you would prefer the streetsweeper to come up first change this line to

bind 5 "toggle streetsweeper"

If you use the UT interface it is recommended that you leave these binds alone. In your case you already have instantaneous access to both weapons anyway and if you change these around in some circumstances (e.g. running out of ammo) you may find the meanings of mouse1 and mouse2 reversed.

Q: OK, now what?
A: You will need to see if the binds in the .cfg file work with your setup. For instance as distributed the "w" key is used for the hook. You will need to change it to conform to what you like to use. You may wish to add other commands to enhance your gameplay. For instance if you might use

bind r "use firerocket launcher"

to provide an alternative to the '8' key for using the firerocket launcher.

Q: What are the weapon names?
A: They are as follows:

Weapon Alternate
blaster super blaster
shotgun sniper gun
machinegun minisweeper
super shotgun freezer
chaingun streetsweeper
grenade launcher bazooka
hyperblaster plasma rifle
firerocket launcher speedrocket launcher
railgun death ray

Q: What about grenades?
A: In WoD6.08 you had to go to hand grenades to select the grenade type. In WoD2000 you can select the grenade type to be used next without affecting your current weapon choice. For instance if you issue the command

grenade fire

that just means that the next time you use grenades (hand grenades, grenade launcher, or bazooka) a fire grenade will be used. This scheme allows you to select grenade types much faster. The complete list of grenade names follows:

The command

grenade next

moves you down this list while the command

grenade previous

moves you up.

Q: How do I use burst mode with the machine gun?
A: As with grenades you can change the fire mode without affecting your current weapon choice. The relevant commands are:

If you always use your machine gun in burst mode, for instance, you can use the bind

bind 2 "use machinegun;firemode burst"

Q: I like the old WoD6.08 hook better than the new hook. Can I still use it?
A: Yes, just include the following in your autoexec.cfg:

tarzan on

Q: What are all the new commands and what do they mean?
A: They are defined
here. See autoexecUT.cfg and autoexec608.cfg for example usages.