// generated by quake, do not modify bind TAB "inven" bind ENTER "invuse" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind ' "invdrop" bind + "sizeup" bind , "+moveleft" bind - "sizedown" bind . "+moveright" bind / "weapnext" bind 0 "use BFG10K" bind 1 "use Blaster" bind 2 "use Shotgun" bind 3 "use Super Shotgun" bind 4 "use Machinegun" bind 5 "use Chaingun" bind 6 "use Grenade Launcher" bind 7 "use Rocket Launcher" bind 8 "use HyperBlaster" bind 9 "use Railgun" bind = "sizeup" bind [ "invprev" bind \ "+mlook" bind ] "invnext" bind ` "toggleconsole" bind a "+moveleft" bind b "Nice One!!!" bind c "http://connect.to/dogsofdeath Where WE ROCK!!!!" bind d "+moveright" bind e "use environment suit" bind g "use grenades" bind h "wave 0" bind i "use invulnerability" bind j "wave 1" bind k "wave 2" bind l "wave 3" bind p "use power shield" bind q "MUWHAHAHAHAHAHA" bind s "+back" bind t "messagemode" bind u "wave 4" bind w "+forward" bind x "http://www.planetquake.com/friendswhofrag" bind z "D{}D ROCKS!!!!!" bind ~ "toggleconsole" bind BACKSPACE "invdrop" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+left" bind RIGHTARROW "+right" bind ALT "+strafe" bind CTRL "+attack" bind SHIFT "+moveup" bind F1 "cmd help" bind F2 "menu_savegame" bind F3 "menu_loadgame" bind F4 "menu_keys" bind F5 "menu_startserver" bind F6 "echo Quick Saving...; wait; save quick" bind F9 "echo Quick Loading...; wait; load quick" bind F10 "menu_quit" bind F12 "screenshot" bind INS "+klook" bind DEL "+lookdown" bind PGDN "+lookup" bind END "centerview" bind MOUSE1 "+attack" bind MOUSE2 "+movedown" bind MOUSE3 "+hook" bind MWHEELDOWN "weapnext" bind MWHEELUP "weapnext" bind PAUSE "pause" set hostname "noname" set allow_download "1" set allow_download_players "0" set allow_download_models "1" set allow_download_sounds "1" set allow_download_maps "1" set sv_reconnect_limit "3" set vid_ref "gl" set vid_xpos "3" set vid_ypos "22" set vid_gamma "0.500000" set sw_stipplealpha "0" set s_volume "0.7" set s_khz "11" set s_loadas8bit "1" set s_mixahead "0.2" set s_primary "0" set cd_nocd "0" set adr0 "206.100.234.221" set adr1 "216.162.0.199" set adr2 "209.96.160.26" set adr3 "" set adr4 "" set adr5 "" set adr6 "" set adr7 "" set adr8 "" set cl_stereo_separation "0.4" set freelook "1" set rate "25000" set msg "1" set fov "115" set gender "male" set gender_auto "1" set cl_vwep "1" set in_mouse "1" set in_joystick "0" set g_select_empty "0" set gl_driver "opengl32" set gl_mode "4" set gl_ext_palettedtexture "1" set gl_finish "0" set gl_particle_min_size "2" set gl_particle_max_size "40" set gl_particle_size "40" set gl_particle_att_a "0.01" set gl_particle_att_b "0.0" set gl_particle_att_c "0.01" set gl_modulate "16" set gl_shadows "0" set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" set gl_texturealphamode "default" set gl_texturesolidmode "default" set gl_vertex_arrays "0" set gl_ext_swapinterval "1" set gl_ext_multitexture "1" set gl_ext_pointparameters "1" set gl_ext_compiled_vertex_array "1" set gl_swapinterval "1" set gl_3dlabs_broken "1" set skin "male/grunt" set name "Sdawg-D{}D" set lookstrafe "1" set lookspring "1" set m_pitch "-0.022000" set hand "0" set cl_run "1" set crosshair "1" set sensitivity "6" set win_noalttab "0" set vid_fullscreen "1" set viewsize "100"