target |
Value is a name; targetted
trigger_counter gets the entity's
mangle-value (but doesn't fire).
|
targetname |
Value is a name, entity transfers mangle-value to its
target when triggered.
|
mangle |
Value is a sequence of numbers, (such as "3 5 6"), which becomes
the targetted trigger_counter's mangle-value when the
trigger_comtination_assign fires.
|
wait |
Value is a number, value of -1 is supposed to allow the entity
to fire only once (All the trigger_combination_assign
entities in the Raven maps (only egypt2) have wait = -1, but
I haven't actually experimented with it.)
|
spawnflags |
A rather full set are listed in the hcode, but none are used
in the Raven maps, and I haven't played with them.
|