Imps

Imps

Classnames: monster_imp_ice, monster_imp_fire, monster_imp_lord
Purpose: Death on the wing
H2 Code: imp.hc
Without some tweaking, monster_imp_lord just rotates and vanishes upon spawning, however a HexenC guru might be able to do something about this - they look like they'd be challenging opponents, and the code seems to have some provision for non-summoned imps. The other two seem to be the same basic critter.

Targetted imps don't flap their wings or make the wing-flap sound; this could be useful for setting ambushes.

Fields

wait -1 value makes it an indestructible decoration (couldn't make it it killable with health).
spawnflags Only 16 - GARGOYLE seems to actually do anything: imp starts out as a statue but comes to life if attacked or stared at too long. 2 other spawnflags are mentioned in the code, and appear in the maps, but I haven't gotten them to do anything (the code does however make some provisions for HOVER):
  • 1 - STAND
  • 2 - HOVER

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