angle |
Value is a number, horizontal direction monster jumps.
|
speed |
Value is a number, horizontal speed of jump. Default=200,
seems to work, but not tested carefully.
|
height |
Value is a number, supposed upward speed, not tested by me.
|
wait |
-1 value occurs in eidolon.bsp, I'd guess it means once only.
|
target |
(PoP only) targetted entity fires when triggered.
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targetname |
(PoP only) targetted by a trigger_activate,
which activates it if the DEACTIVATED spawnflag is set..
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spawnflags |
(PoP only, I think):
- 1 - DEACTIVATED must be activated first (untested by me,
but used in tibet9).
|