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V1.82 Patch

Introduction
Installation
Credits


 

Introduction
This V1.82 patch adds some more features to DarkAct.

- TeamPlay Server Admin Options.
I have added an option so you can setup a MultiPlayer TeamPlay game (CTF, TeamPlay or Soccer) and have all the Clients join as Spectators. The Host can then assign Clients to the Red and Blue Teams or as Spectators so teams can be setup properly. If the game is started as normal, the Host can still change Clients teams or assign them as Spectators. Frags are zeroed and Skin Colour updated when Clients are assigned new Teams.

New Console Commands (HOST only):
SetToBlue <ClientID>. Assigns the Client to the Blue Team.
SetToRed <ClientID>. Assigns the Client to the Red Team.
SetToSpec <ClientID>. Assigns the Client to the Spectators Team.

Other Features:

- Added Custom Team Names so you can put in your Clan name instead of having Team Blue or Team Red.

- Spectators have their own team which is displayed on the FragBar (with no Frag Count).
- Changed the text colours on the FragBar to the right colours per team.

- Added text messages for Team Assignment changes and included the Custom Team Names.

- Extra keys now definable in the Options/Controls menu.
Added the command keys for Woo Mode Toggle, Activating the Chosen Comm and Re-Sending the Last Chosen Order to the Controls screen so you can re-define them to whatever you want.

However, you MUST add the following lines to your autoexec.cfg in your Blood2 folder:

Directly after AddAction Weapon_9 79 insert:
AddAction WooMode 80
AddAction CommOn 81
AddAction CommLast 82

- Ammo Usage Indicator.
The Assault Rifle Alt-Fire Ammo indicator shows how much Bug-Spray ammo you have left, with it using five per grenade shot. Instead of this, I have removed the Bug-Spray icon and changed this into an Ammo Usage Indicator. This consists of two numbers - the left hand figure (if shown) shows the Number of Shots Available for Primary Fire. The right hand figure (if shown) shows the Number of Shots Available for Alternate Fire. This is NOT the amount of ammo but the Number of Shots Available with your current amount of ammo, depending on how much ammo the weapon uses for Primary or Alternate Fire. If the Ammo Usage is one (ex. Beretta, UZI - Primary and Alternate modes all use one bullet per shot) the number of shots available is the same as the normal ammo amount so the number is not shown.

- Bleeding Players.
After you've been damaged you will now leave a trail of blood splats everywhere you go - until you pick up ANY powerup.

 

 

 

See the DarkAct V1.8 ReadMe for the rest of the MOD info if you're playing DarkAct for the first time.

 

Installation
First, remove any older patches, such as DarkAct V1.81. Simply unzip the REZ file into the "custom" folder within Blood2. As this is only an update to DarkAct V1.8, you must already have DarkAct V1.8 installed. Select the DarkAct V1.8 REZ before this patchs' REZ in the customize dialog. You can tell if it is running as the version number on the menu screen will show V1.82.

DarkAct Server Users
Although DarkAct V1.8 is detected by the Server Wizard automatically, you must also select this patch's REZ in the REZ Files dialog.

 

Credits
Blood2: The Chosen and Blood2: The Nightmare Levels by Monolith Productions.

DarkAct MOD Design, Code and Graphics by guzz.
Modified M16, Left-Handed M16 and Modified Beretta Models by Tren.
DeathSkins by The Dead.

Please see the DarkAct MOD Project page at: http://planetblood.com/darkact for more information and the latest updates.