================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : Nexus2 - Rusted FILENAME : nexus2.zip | nexus2.bsp AUTHOR : Peter "Shadowdane" Weatherby CLAN NICKNAME : Sgt.Shadow]SFA[ RELEASE DATE : 5.14.1999 GAME : Quake II TYPE : DeathMatch EMAIL ADDRESS : shadowdane@earthlink.net HOMEPAGE URL : http://home.earthlink.net/~shadowdane/ -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- Well it's another waste-theme map. But built in my own style and layout, so this is not another 'Wasted*' Clone. Also I had noticed that most of the Q2DM levels being made were generally for 1on1, or 4-8 players. So I decided to make something a fair amount larger, with the capasity to hold 16 players, good for LAN parties, or larger internet games. One thing of interest in this map, is the "BFG Time-Lock DoorTM" which keeps the BFG under-control. The button which opens this door is available to be pressed every 5 minutes. And when it is pressed an alarm sounds, and anyone close by will most likely come running to try to prevent you from getting the BFG. All the playtesters loved this idea, and It makes for some very interesting gameplay. I included an Eraser Bot route file with this map, put that in /quake2/eraser/routes/ * 'Wasted' is a Q2DM map made by Headshot. -------------------------------------------------------------------------------- SINGLE PLAYER : For lookin around CO-OPERATIVE : N/A DEATHMATCH : 10 Player Respawn Point(s) SUGGESTED PLAYER LOAD : 4 - 12 (Can hold up to 16 players, with weapon stay) DIFFICULTY SETTINGS : N/A NEW TEXTURES : Nope NEW SOUNDS : Nope CD TRACK # : 7 - Best played with "Impulse One" in your CD player check http://www.televar.com/~tolwyn/ for info on ordering this great CD!! -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : New Map MAP BUILD TIME : Started it in late Nov98, worked on it maybe 1-2 hours each week... finally finished it in early May99. :) PREFABS USED : None EDITOR(S) USED : QERadiant Build 147 OTHER UTILITIES USED : Arghrad 2.01 for those nice phong-shaded curves. KNOWN BUGS : None, but r_speeds reach 650+ in a few areas. COMPILE MACHINE : PII - 400mhz | 128mb RAM QBSP3 TIME : 27 seconds QVIS3 TIME (-level 4) : 556 seconds QRAD3 TIME (-chop 32 -bounce 32 -extra) : 3477 seconds -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- QUAKE II : Nexus1 - The Nexus / nexus1.zip QUAKE II (LMCTF) : LMCTF23 - Canyon of the Gibbed / http://www.planetquake.com/lmctf/ QUAKE : Deathmatch Chaos / dm_chaos.zip DUKE3D : Lots of maps.. check my webpage -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- id Software : Like I need to tell you! :) Wardsix Entertainment : For not killing me while I made this map. Clan Strike Force Alpha : For helping me playtest this level. A few other people I might have forgotten... ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my permission. (c)1999 Peter Weatherby