1998-03-01 ================================================================ Title : fbdm3.bsp / Destroy:Erase:Improve Author : Jens Andreasson Email Address : Bile@hem.passagen.se Description : Dm lvl for q2. Where to get : http://home6.swipnet.se/~w-66360 (hmm, noticed that I've missed w- thing in earlier .txt files)and cdrom.com Other Works : Fbdm1-2, get 'em. Ttemple, blueish dm lvl. Det, large Dm which should have been playtested-and after that probably never released... Grav, a sick experimental dm. Dm46, Dm 4-6 conversion that becamesomething else. Metall, Dump, first q2 lvls... Pain, good 1-1 2-2 map for Quake1. Thanks to : The man behind radiant. The "lan-group" and my friends. Meshugga for the map name. ================================================================ * Other Info / Authors notes * Ok, here we go. My first "blah"DM# release. I named it so since Im uploading 2 more levels with it to. Those are, as you may have guessed, fbdm1 and 2. I didnt feel these lvls would fit in a pak together, so I didnt do that. Also, with a pak, some kind of mod should follow, and though I have some ideas, Im not capable right now to do that. This lvl, along with the other fb:s has been playtested and checked with a 3dfx card, so the light shouldnt look like shit, though some parts may be kinda dark since rgb colored lights shines less then white light...pretty obvious. This lvl is the largest of the fb maps...size has increased. Also, this was the first one of them that I built. * Play Information * Single Player : For practice. Cooperative : No Deathmatch : As always, 12 starts. Difficulty Settings : No New Sounds : No New Graphics : No Sound Track : For this one you should get "Meshuggas destroy erase improve" and play it loud whilst playing! Demos Replaced : None Source Included : No Exit's To : No Recommended # of Players: (4)-6-8 * Construction * Base : New level from scratch. Editor(s) used : Radiant 0.41 Known Bugs : None Brushes : 886 brushes and 141 entities. Construction Time : Around 28 hours, a marathon session. Some playtesting. * How to use this level * Make a "maps" directory in ../quake2/baseq2 and copy the level into it. In Quake2, bring up the console and type in "map fbdm2". * Copyright / Permissions * This level is (c) by Jens Andreasson 1998. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.).