================================================================ Title : MPQU1 - Bad Seed Date : 98/03/28 Filename : mpqu1.bsp Author : Taskmaster (Warren Marshall) Email Address : tmaster@accessone.com Home Page : www.planetquake.com/mpq (DM level reviews!) Other maps by author : Quake2 ====== DM- MPQ2 (http://www.planetquake.com/mpq/mpq2.zip) DM- MPQ1 (http://www.planetquake.com/mpq/mpq1.zip) Quake1 ====== SP - The Warehouse (http://www.cdrom.com/pub/idgames2/levels/v-z/warehaus.zip) SP/DM- Retinal Tear (http://www.cdrom.com/pub/idgames2/levels/p-r/rettear.zip) SP - Eye Socket (http://www.cdrom.com/pub/idgames2/levels/d-f/eyesock.zip) Description : A single player unit. This unit is comprised of 4 maps, each with it's own distinctive style. Prisoner Containment - Prison Information Central - Computer lab Down Under - Sewers Main Gate - Main gate of prison You have to battle your way through all 4 of these levels to finally escape the prison. The escape-from-prison scenario is kind of old I know, but remember I started this thing a few months ago when it wasn't. :) Basically, you start off in your cell and a freak explosion frees you. From there, the computer will tell you what to do next. This was a real bastard to make, so I hope you like it! Keeping 4 maps in your head at once ain't easy. :) Glowing reviews and constructive criticism are always welcome! Flames help nobody - if you think this level totally sucks, please explain why. Additional Credits to : ID - face Texas and bow! Ben Morris - For not releasing Worldcraft 1.6 for 3 months so I could learn QE4. I'll never go back now! My beta testers - you gotta love em! Bushboy's prefab park - I lifted a few prefabs for this level which saved me a lot of time. I don't consider this cheating as these are things I COULD have built, but I'd rather spend the time on the other areas of the map ... you know? Anyway, check out his site : http://www.planetquake.com/qpp/qpp2/ Instructions : Just drop the 4 BSP's into your maps directory, and type "map level1" at the console. ================================================================ * Play Information * Single Player : Yes. Cooperative : No. Deathmatch : No. Difficulty Settings : No. New Sounds : No. New Graphics : No. New Music : No. Demos Replaced : No. * Construction * Base : New level from scratch Editor(s) used : QE4 QERadient Known Bugs : The blue switch will tell you that you need the blue key even when you have it. It still works, but it just looks stupid. Build Time : 2-3 months, on and off * Copyright / Permissions * All the architecture in this level is made by me, so I have the rights to do anything I want with it. CD-ROM publishers and other commercial people need my permission before they can distribute this level. Also I wouldn't mind getting $1000 or so. :p Actura Software MAY NOT do anything with these files. Public distribution via Internet/BBS's without charging money is accepted, of course.