Quake 2 Coopertive (DLL file included) 12/21/97 ============================================================================ Title : Quake 2 Coop Author : Dan Diorio Email Address : quake@bellsouth.net Description : Coopertive gamex86.dll for quake2. : READ BELOW FOR HOW TO USE Additional Credits to : id Software for Quake2 and their source. ============================================================================ * Play Information * Single Player : Yes Coopertive : Yes Deathmatch : Yes New Sounds : No New Graphics : No New Music : No HOW TO USE: 1. Make sure to type "noexit 0" in the console so you can move to the next levels. Also pick the skill like "skill 3" in the console before you start the game. 2. Using the dll source, start quake2(quake2 +set game coop or your dir). 3. One person needs to set their name to "Quake", this person will be the one starting at the regular "info_player_start" location. The rest of the players will be starting at the deathmatch starts. It might be a good idea to have the person on the server be named "Quake" (not case sensitive). 4. Start deathmatch game as usual. Weapons and such should carry over to the next levels. LIMITAIONS: 1. If someone is dead and another player exits the level, the game will end. Make sure everyone is still alive when you change levels. 2. If you pick up a key, I don't think it will respawn, the other items will but if you have the key and die, the key is gone. DON'T DIE WHEN YOUR THE ONE WITH THE KEY, until you use it, also I believe key doors can be opened from behind if someone is back there. 3. I left the respawning items in, the monsters are back if you go back into the same area again. This dll was tested on a lan, all the switches, levers and doors that I saw worked, but there may be other bugs, I did not have a chance to play all of it yet. Tips: 1. Hitting f1 to view the information works but one player needs to be near the "info_player_start" to have the game update the text on entering a new area. 2. Protect the person with the key until it is used. 3. Make sure everyone is ready to move to the next area(not dead). * Construction * Base : Quake2 DLL Source Editor(s) Used : Lcc Known Bugs : None Build Time : 2 days * Install Instructions * 1) Unzip into a Quake2 subdir named coop. 2) Run your Quake server with the command line parameter "+set game coop". * Legal Stuff * If you wish to redistribute this patch (other than CDROM.COM) please email me first. Email me(quake@bellsouth.net) with questions or comments.