============================================================================ Title : Deathabilia 2 Filename : al2dm1.bsp Author : Al Harrington (geezer) Email : bigal@deepwell.com Web : http://www.deepwell.com/~bigal/quake.htm Description : A small "death-o-plenty" map Thanks to : id Yahn Bernier, for the awesome BSP DeadMeat for BSP HQ & the great BSP tutorials Mancer for Deathabilia (Quake 1 map) Other maps : Quake 1 - aldm1 (The Waterin' Hole), aldm2 (The Wishing Well) ThunderWalker CTF 4.0 - twctf2m7 (Test For Echo) ============================================================================ * Other Info * One of my favorite 1-on-1 maps for Quake was Deathabilia by Mancer. No health, no armor, no ammo.. just powerful weapons. If you know you are going to die, hurt the other guy as much as possible so he'll be an easy target when you respawn. Quake 2 adds a new twist to this map. Loosing your opponent is common but hearing the footsteps helps. I added some grenades to add yet another level to the game. This maps works best for 1-on-1 or 3 players. More than 4 is totally insane. * Play Info * Single Player : No (just a start) Cooperative : No Deathmatch : Yes (4 start points) Difficulty Settings : No New Sounds : No New Graphics : No Sound Track : None Demos Replaced : None Source Included : No * Construction * Base : New level from scratch Editor used : BSP .90b Known Bugs : none known Brushes : 583 Construction Time : few weeks The file, al2dm1.bsp, may only be distributed provided this text file remains intact. This map may not be sold or distributed without prior _written_ consent from the author.