=============================================================================== Title : Armageddon 5 Filename : Arma5.BSP Version : 12/24/97 Author : Matthias Worch Email Address : langsuyar@ocrana.de Other levels by author : "Beyond Belief", a 9 level episode for Quake, Armageddon 1-4 for Quake For more information visit my homepage at http://www.geocities.com/hollywood/7766/quake.htm or our clanpage at http://www.ocrana.de Description : Here is Armageddon 5, my first (and last) DM map for Quake 2. It's inspired by DM3 of Quake and JAIL3 of Quake 2. There's so much I could tell you about this map, like that this is my first Quake2 level and has a lot of areas I would have done differently now, how much more detail I would have liked to add, how much architecture I had to reduce to keep the framerate low, etc. pp. :) Anyway, I hope you like this level and have some great DMs in this map, it should be good for up to 24 players. If you know of a server running this map please tell me :) I may release an update with changed item layout - we (Clan Ocrana) have tested this level for quite a while, but Q2 DM is still new and maybe there are a few items that should be placed differently to make thhis level play better. Feel free to mail me your suggestions. Additional Credits to : id, Yahn Bernier, Giggler (for feedback), Loiosh for compiling), all other #level_design ppl, Clan Ocrana, Ritual, Joost... All the great authors I'm in contact with, the 100 persons I have forgotten =============================================================================== * Play Information * Game : Quake 2 Single Player : No Cooperative : No Deathmatch : Yes, 16 dm starts Difficulty Settings : No New Sounds : No New Graphics : No Demos Replaced : No * Construction * Base : new map Build Time : a few days + another few days for finding leaks without pointfile (I can't run QE4) and trying to keep reasonable r_speeds without any r_draworder and r_drawflat commands - how stoned have you been at id software when throwing those commands out? ;) Editor(s) used : BSP 0.87-0.89. No QE4, WC or Qoole can ever beat that editor Known Bugs : one texture error because QBSP3 merges two faces with different textures together - it is ok in the .map file, but after a dozen attempts to get it right in the .bsp as well I gave up. * How to use this level * Make a "maps" directory in ../quake2/baseq2 and copy the level into it. In Quake2, bring up the console and type in "map arma5". To start a deathmatch game either start it as usual and type "map arma5" in the server's console or start a multiplayer server from Quake 2 and type "map arma5" in the console. * Copyright / Permissions * This level is (c) by Matthias Worch 1997. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. * Where to get this map * www.ocrana.de, ftp.cdrom.com and mirror sites.