12/07/98 ================================================================ Title Asylum Filename asylum.bsp Author Sean Soucy Email Address ses97005@uconnvm.uconn.edu Description Felt like making a smallish 2-6 player dm map, and asylum was the fruit of my efforts. Hope you enjoy it. Don't get any on ya! Additional Credits to : id software for making the greatest game known to man. Robert Duffy for the amazing QeRadiant. John Fitgibbons, and Noel Weer for feedback, and help in testing. ================================================================ * Play Information * Single Player : Just for strolling around Cooperative : No Deathmatch : Abso- friggin'-loutly Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor used : QeRadiant Known Bugs : None Build Time : 2 days Texture Set Used : e2u3 (space textures) Compile machine : PII 266(clocked at 333 MHz) 112 megs SDRAM QBSP3 Time : 6 seconds Qvis3 (-level 4) Time : 355 seconds Qrad3 (-extra) Time : 233 seconds Brushes : 675 Entities : 92 Models : a few * Copyright / Permissions * Authors may NOT use this level as a base for other levels. This level may not be destributed in any way, except for free over the internet, without the author's expressed consent.