================================================================== Title: One Man's Junk Date: June 27, 1998 Filename: bugdm3.bsp Author: Zach Jeannette call me Bugman E-mail: itsallplaydoh@hotmail.com (yes, it's all playdoh) Homepage: soon, but not yet Description: good-sized deathmatch map 4-8 players, 8 respawn spot ================================================================== *Play Information* Single Player: not much fun (no) Deathmatch: uh, that's what I said (yes) Co-operative: um, lemme think about that...no *Construction* Base: new map Editor used: Qoole 2.50 (registered) Known bugs: there is a crack that you can see in the ladder, I dunno why Build time: a week, in between other projects Textures used: Waste, I think Compiling machine: Dell xps266 w/ 64 megs of ram QBSP3: 16 QVIS3: 647 QRAD3: 10599 Brushes: quite a few Entities: I lost count, sorry *Other Info* Just like to say that I like using the waste theme and this isn't the last map of mine to use it, there is still some stuff I want to try with it. If you downloaded this map, then thank you very much. If you want to try it against me, then go on Kali sometime and go to server 636, I am almost always there. I still don't have a graphics card with OpenGL support, so I'm not positive how the colored lights will turn out. I'm always welcoming screenshots of my map e-mailed to me. *Copyright Gibberish* Um, don't copy this map (blah blah blah). Dont not put it on cd for public release without asking me first (blah blah blah). The .map and .qle files are enclosed so you can see how I made it, ok? *Thanks* Thanks go to id, as always, and to the people that download this map. Thank you all and happy fragging.