================================================================== Title: The Septic Tank Date: July 21, 1998 Filename: bugdm4.bsp Author: Jason Jeannette call me Bugman E-mail: itsallplaydoh@hotmail.com (yes, it's all playdoh) Homepage: http://www.angelfire.com/mi/warcrime Description: biggish deathmatch map 6-10 players, 8 respawn spot ================================================================== *Play Information* Single Player: duh, no Deathmatch: hmmmm, I dunno, I think so Co-operative: nope, can't say that it is *Construction* Base: new map Editor used: Qoole 2.50 (registered) Known bugs: one of the rotating bridges disappears from certain angles(bad vis), gray hallway, weird spot-shadows Build time: 3 weeks (what a waste of time) Textures used: Waste Compiling machine: Dell xps266 w/ 64 megs of ram QBSP3: 34 QVIS3: 15,630 QRAD3: 18,209 Brushes: too many Entities: beats me *Other Info* Just like to say that I like using the waste theme and this isn't the last map of mine to use it, there is still some stuff I want to try with it. If you downloaded this map, then thank you very much. If you want to try it against me, then go on Kali sometime and go to server 636, I am almost always there. I found out how to run OpenGL without a 3d graphics card, so now I know what the colored lights look like and I was able to make them fairly close to how I wanted them to appear. *Copyright Gibberish* Um, don't copy this map (blah blah blah). Dont not put it on cd for public release without asking me first (blah blah blah). The .map file is enclosed so you can see how I made it, ok? *Thanks* Thanks go to id as always,to ProdigyXL(a mapper friend on Kali), the rest of Clan DPC, to RUST, and to the people that download this map. Thank you all and happy fragging.