================================================================ Title : Colours of War Filename : Colour.bsp Orginal Author : Magnus Rosberg Email Address : mr11ae@student.hik.se Description : Fairly large DM level : 3 main rooms, 3 levels, 9 entrypoints in every room, 6 DM strarts : Weapons in map: ALL! : Items: Quad, Invurnibility, Megahealth Additional Credits to : All the people at ID Software for the : release of Quake II. : Manx, for suport : BB and Cyberfrog, my Betatesters ;) Notes : My second official Q2DM-map ================================================================ * Play Information * Single Player : Just for checking things Multiplayer : Yes! (3-12) Cooperative : No Deathmatch : Yes 3Wave CTF : No CD Track : ? * Construction * Base : none Finish Date : 1998-05-21 Version : 1.0 Editor(s) used : QERadiant, WinQoole Known Bugs : Some brush missalignments, and in a few places texture errors. Build Time : About a week. Bsp : 30 | Vis : 3339 | On a P120/32 Rad : 2051 | Brushes : Around 800 Size : 2000*2000*600 units. ================================================================= About the map: I'm new in map making so I'm happy for any comment on my map so that I can make a even better map next time ;) I built this map for Humans, not bots. It's very fast to navigate ( If U know where the corridors go ) I designed it to be a map with OK flow, U start at the bottom and ( hopfully ) go up the levels to get the big guns. Due to the open structure of the map is Camping very dangerous ( I hate campers ) but I left one good camping spot for those of U who like it. The lightning is a bit dark and moody, that's how I like it :) ( Use gamma if U fumble in the dark ;) It's "only" white lights in the map -> I don't own a GL-card :( If there are anybody out there who knows how to get rid of the texture errors, please let me know how! And if any of U have a GL-card u don't use, send it over ;) The bots get a bit confused by all the levels BUT if anyone whants a bot friendly version of this map let me know and I'll move the DM-starts and hide the RG. Installation: Copy the Colour.bsp to your Quake2\baseq2\maps directory and start a DM server. Type "map colour" in console to start it. Whitout the "" * Copyright / Permissions * Authors may use this level as a base to build additional levels. Mail me and I will send U the .map This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.