01/22/98 ================================================================ Title : The Memory Remains Filename : memory.bsp Author : Dann Thombs Home Page : General --> http://www.thombs.com/~dann/ 3-D --> http://www.geocities.com/TimesSquare/Alley/5890/ (3-D gophers) Half-life --> http://www.frag.com/halflife/ (The Daily Death) Email Address : dannman@frag.com Description : Just a small map set to the Memory Remains video Additional Credits to : Ben Morris for Worldcraft; ID for Quake2 * Play Information * Single Player : Yes Cooperative : No Deathmatch : No Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Thred Known Bugs : Has fish, so only 23 kills can be made out of 25. The Panic Patch will fix this Had some leak I couldn't fix so no vising could be done. Some brush faces couldn't be created. Does not affect anything though. Build Time : A couple of weeks total, On and off. Texture Wad used : Mywad(thred default) Compile machine : Gateway 2000 G6-200 QBSP Time : 2.0 seconds VIS (-level 4) Time : 52.0 seconds QRAD Time : 651.0 seconds * Other Info * Put this map in your baseq2/maps directory. If you have the memory Remains in wave format, or any other sound file, put that in baseq2/sound/test1/ and name it memory.wav. The wave will then play in the map. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. Whatever you do just give me credit.