Author:

vIE from Poland, 22 years old, First Person Shooters fan.

Scripted Info:

Retribution of the ConeScript is a Quake 1 Mission Pack. It offers an rpg style, but it is not a rpg game.

The Main story is - that you are a warrior, who has been killed in the battle, your soul is held in the purgatory.

You have to accomplish a few quests. These are the rune quests. You have to get 4 runes. Each rune has it`s own

 map and each map is different from another. It means, that you must complete it, each of them on it`s different way. 

You`ll start in the Trader`s Town, here you can buy an armor and a weapons from the proper shop.

You can also listen to the words that are told by every character in the town (some of them will helps you accomplish the quests).

Maps:

There are 16 new maps, but really there are only 11. Some of them are just repeating themselves and the one is only a short intro..

In order of appearance:

* Prelude * TTownS * Forest1 * RoD * Forest2 * RoL1 * RoL2 * RoL3 * Forest3 *

* TTown1 * RoT1 * RoT2 * RoT3 * TTown2 * RoM * Puzzle *

Those maps were made on normal skill, there aren`t less or more monsters on other skills!

Click here for a quick maps overview.

Mapping info:

Mission Pack tooks me about a month of work, and in final I am disappointed. It should be a great Map Pack, but it isn`t.

A lot of  ideas were not used properly. At the start I had a lot of sounds, textures, skins and other things, that were not used.

It is because of my laziness and because of a smal building problems I had.

And so I had to set "visdist 1250" on TTownS,1,2 - beacuse of it`s bad framerate, there are also some bugs with disappearance

and penetration of the objects.

When I could I built maps with fullvis (Prelude, Forest1,2,3, RoD, RoL1,2,3, RoT3, Puzzle).

I tried to take out as many bugs in maps as I can. But I know that some of them are a really nasty bugs, I mean:

* Triggering music to play - If you die - music will be no longer playing *

There are more of them, but I can`t remember them.

Last words:

Did I scared you?

Please do not think it is horribly bugged game, because it`s not.

I have played it and it is full playable Mission Pack.

One thing: I played my maps on normal skill, and I strongly recommend you to play on nightmare skill (if you are experienced player).

Playing it on normal will be like a walk in the park, on nightmare you will at least drops your health faster.

 

Get it here  RotCS 1.0 (RAR SFX)


Last info, please do not forget about Nehahra Mod, RotCS will not run with it - http://www.planetquake.com/nehahra

And DarkPlaces, the great Quake Engine, but it works slow on old machines - http://icculus.org/twilight/darkplaces/download.html

The last - but it is not required (just for better visual textures), try this - http://facelift.quakedev.com

Compile Machine:

Pentium IV 1.5 GHz, 384 MB SD-RAM 133 MHz, GeForce 5200 128 DDR-RAM, Windows XP.

Using QuArK 6.5.0 ALPHA 6 - Quake Engines Editor.

 

                              Thanks to all Quake Community on the world!!!

 

Sorry for my English!

Project RotCS ended - 8th May 2007.

 (c) Retribution of the ConeScript 2007. All Rights Reserved.