============================================================================== Title: The Weapon Map name: weapon.map Author: Simon Charles E-mail: r.charles@sympatico.ca Description: Aliens have assaulted and assumed control of the local power plant and neighbouring buildings so Duke was dragged out of his tropical island resort where he was enjoying a well deserved rest to be thrown back into the fray. Someone's gonna pay for this! Additionnal thanks: Etienne Boucher for gear building, monster positionning and devious ideas, David Kimmel for testing and putting up with my whinings during the building of this map and finally, how could I not thank Rush without whom this map would be titleless and our crazy world, greatmusicless... ============================================================================== Play information ================ Single play: Yes!! Co-op play: No. This is a solo mission! DukeMatch: Yes. Difficulty settings: Not implemented. Who cares? New art: No. New sounds: No. New music: Yes. The new dethtoll.mid song is a Rush song called "The Weapon". It can be found on any good internet site with Rush MIDI files. I find it to be *slightly* appropriate to the Duke universe. Too bad there isn't a Rush song called The Might Foot... ========================== Known bugs and other stuff that doesn't work right... ========================== *Yes, I know the pillar's shadow flickers when the door closes. Gimme a break. It's still cool if you don't touch it. *Sometimes, swinging doors will start the game "opened". Sorry about this but I did my best with those @*!? doors. *There are very few slopes and the ones that I did make aren't too great. I've got an old 486 SX. Build is *really* unstable and so, can't handle slopes well. It kills realism a bit but bear with me please. *Okay, I know that the underwater canal is oriented in the completely opposite direction. It was 4:12 am when I realized my mistake, I was tired, and since I'm not that of a realism maniac, I figured you wouldn't mind too much. So, yes, I admit it, I'm a lazy slugg and a poor builder for leaving such an obvious and flagrant mistake in the map, but please, don't complain. And if you do complain, first, send me the map YOU builded just to see how good it is next to mine, you ingrate punk. ;) *Most lights are supposed to blink after getting shot. Well, sometimes they don't. Still can't get those to work right. *Probably still a few misaligned textures and wrongly shaded sectors I was too lazy to fix. ============================================================================= Where to get this map: Who cares? You have it! ============================================================================== Construction ============ Base: New level from scratch. Editor used: Build from 3D Realms. Since there's only one, I wonder why they want us to write this... Time of construction: LONG!! I work slowly. ============================================================================== Last minute blabbering: I spent a lot of time building this map for you so please, tell me what you think of it. Be it good or bad, give me feedback! And don't kill the two women in their bed or you'll regret it! Simon.