Friction changer

Friction changer

(PoP only)

Classname: fx_friction_change
Purpose: Zamboni
H2 Code: fx.hc
If player is touching this (trigger) brush, friction is multiplied by its friction-value; .25 makes nice ice. So the idea is to put its brushes over the ice-brushes. You'd think that maybe 3 would make nice tar or something, but actually that just seems to suck.

Tech note: this looks like original Quake code that was commented out for Hexen II, and de-commented back in for PoP. So you could probably add it to an ordinary Hexen II map just by removing the comment markers, if you're game to get stuck into HexenC.

Fields

frictionValue is a number, friction is multiplied by it while player is touching this brush.

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