height |
Value is a number, REQUIRED in order for plat to go anywhere
(code to set default height doesn't seem to work).
Plat will normally be displayed in the `down' position, that is
the map position minus the height.
|
speed |
Value is a number, which overrides the default 150 speed. |
soundtype |
Value is a number:
- 1 - pulley
- 2 - chain (default)
|
dmg |
Value is a number, 666 causes gib on contact with moving plat;
otherwise no effect on damage-rate while player is being squashed
(not very useful, it would appear).
|
wait |
Value is a number, time (secs) until automatic return movement,
if this has been enabled by a spawnflag. default = 3.
|
spawnflags |
Value is a number, sum of numbers for properties desired below
(here for more explanation):
- 1 - START_BOTTOM : platform will initially be drawn at the bottom
of it's travel movement and will operate as an upgoing platform.
Eutectic says `Designer must draw the platform in the topmost
position nevertheless' but this didn't work for me.
- 2 - RETURN_TO_START : makes the platform return to its start point after
being used (use wait to say after how much delay).
- 4 - CONTINUOUS: once used, the platform will operate by itself
continuously.
|