The only way to exit a hub is to kill a rider. Riders can only
appear in certain maps, which I'll call
rider maps. Setting riders up seems to involve a fair amount
of work, which I still know nothing about, so see Eutetect's
list for the riders and associated entities, such as rider_path_corner
and rider_trigger. Hopefully I'll get around to them someday! Eidolon and his associated stuff can also appear only in a rider map. |