Pure3 v1.05
http://www.planetquake.com/pure/
email: stem@captured.com
****** PLEASE READ THIS DOCUMENT IN ITS ENTIRITY ******
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Installation:
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IF YOU HAVE A PREVIOUS quake3/pure3/ DIRECTORY, PLEASE DELETE your existing pure3 DIRECTORY BEFORE UNZIPPING. Also delete any old pure maps in your baseq3 directory
Unzip the contents of this file into the same folder as your Quake3.exe
file.
DO NOT unzip the files into your baseq3 directory.
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Playing:
========
After unzipping the files, there should be a batch file in the same folder as your
Quake3.exe file named PureCTF.bat
Double clicking this batch file will create a PureCTF game.
Another way to create a PureCTF game is to execute Quake3.exe with the
command
quake3.exe +set capturelimit 8 +set fraglimit 0 +set g_gametype 4 +set fs_game pure3
Then, from the console type the map you would like to play - example - "/map q3ctf1"
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Server Variables:
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g_allowHook 0/1 // grappling hook on(1)/off(0) (default: 1 on)
g_fastGrap 0/1 // haste+grapple = fast (default: 0 off)
g_pureRunes 0/1 // Pure runes on/off (default: 1 on)
g_pureScore 0/1 // Pure Scoring System - still in the works (default: 0 off)
g_pureDischarge 0/1 // Pure Lightning Gun Discharge from (default: 0 off)
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Maps:
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This beta includes four maps - pctf1, pctf2, pctf3, pctf4
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Bugs:
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Report all unknown bugs at http://www.planetquake.com/pure
Please do not report known bugs listed below
List of Known Bugs
1. Grapple ball clips
2. Rune bug where runes disappear when crushed
3. Pure scoring needs fixed
4. Need a ching sound as the ball hits an object
5. Grapple ball needs to stay visible after it hits an object
6. Need to fix sound of grapple when thrown with quad and/or strength rune
7. PureDM bug where 8x sound exists @ times when no power-up is being held
8. Need many new Pure match mode commands