10/16/96
==================================================================
Title                   : DeathMap
Filename                : dthmap.bsp 
Author                  : Nadesha Ranasinghe(T-Rex)
Email Address           : jranasin@bu.edu
Description             : My first venture into creating levels
				  for Quake. Has a wind tunnel, spike-
				  shooters, a collapsing bridge, and 
				  a crusher. Also has two teleporters.Has
				  an original trap, which is easy enough
				  to escape though.
Additional Credits to   : ID, QuakeLab, Diragor's Quake Tutorials,
				  and the makers of BSP(damn great editor)
==================================================================

* Play Information *

Level Name              : DeathMap(didn't have much time to think 
				  of a real name)
Single Player           : Not unless you want to walk around and 
				  admire the architecture 
Cooperative 2-8 Player  : No
Deathmatch 1-8 Player   : Yes                    
Difficulty Settings     : No

* Construction *

Base            : New level made from scratch
Build Time      : couple hours a day for 2 weeks
Editor(s) used  : BSP alpha .44 (really great)
Known Bugs      : No known bugs

* Legal Stuff *

You may distribute and modify this level, as long as you include my
text file and give me credit.(And a Big Mac). Just kidding :)


