
====================================================================
title                   : Cope's first                     by Scope 
====================================================================
filename                : Cope.bsp (.map on request)
version			: 1.01; 10-2-96
author                  : Ed Cope
contact	                : e-mail: scope@execpc.com
homepage		: http://www.execpc.com/~scope/
description             : small single player only level
additional credits to   : -id- Software 
			  The QuakeLab
			  (http://206.12.10.240:80/stevefu/QuakeLab/)
beta testers		: A few QuakeBot clan members 

====================================================================

* play information *

single player           : Yep
cooperative             : Wouldn't be a challenge
deathmatch              : Nope
demos replaced          : None
new graphics		: No
new sounds		: No
new monsters/weapons	: No
new QuakeC		: No

* construction *

base                    : new level from scratch
editor(s) used          : Worldcraft 0.92(beta)
build time		: About 10 hours to pick an editor and figure it 
			  out; 15 hour to make the level; 5 hours to fix
			  texture bugs and come up with a final version.
compile time		: about 1 minute each for QBSP and light; about 
			  3-4 minutes for VIS.
known Bugs              : -One minor bug - Quake indentifies 39 monsters 
			  when there are only 34; I can't for the life of
			  me figure where the other five would be. 
			  -Vis seems to have taken care of all the 
			  visplane problems I was having.

====================================================================

Other information:

This is my first level. Given that, I think it's ok; some nice 
architecture; good monster placement; and you must conserve your ammo.
I got to the point where I wanted to wrap things up and work on my next
level. I have no plans on making future changes or additions to this
level.

Note that some of the texture problems (on the buttons)were due to my 
inability to get WorldCraft to group brushes into a single entity. I've
since figured out my problem but am too lazy to change it. After all, 
this is my first level; there have to be a few mistakes.

There really is no story that goes along with this level. It is small to 
medium sized. I just made things up as I went along. My next level will
have a little more thought put into it.

====================================================================
* legal stuff *

You may distribute this file, just as long as you include this txt-file
and give me credit. If you plan on distributing it on something
like a cd-collection, you must contact me for my approval.

* Where to get this MAP *
http://www.execpc.com/~scope/cope.zip

*Archive info*
Archive filename: cope.zip(cope.bmp/cope.txt)

