================================================================
Title                   : Demon's Keep
Filename                : DEMKEEP.BSP
Author                  : Dalias
Email Address           : 71614.3257@compuserve.com
Description             : A fairly large and detailed deathmatch
                          map. Designed such that you can play
                          a 'defend the fort' deathmatch around
                          the rocket launcher area if you want to,
                          or just a normal deathmatch. My first
                          level made with my editor, Quake Studio.
Additional Credits to   : ID Software, for Quake
                          Stephen Crowly, for DOS builds of
                          QBSP, LIGHT, and VIS.
================================================================

* Play Information *

Level Name              : DEMKEEP
Single Player           : Yeah, if you wanna check it out.
Cooperative 2-16 Player : No
Deathmatch 1-16 Player  : Yes. Designed for old or new deathmatch.
Difficulty Settings     : No

* Construction *

Base            : New level from scratch.
Build Time      : Not too long, considering how detailed it is.
Editor(s) used  : Quake Studio beta 0.6-0.81
Known Bugs      : None.

* Legal Stuff *

You may distribute this level freely, as long as you do not profit
from its distribution and you include my text file. You may not
create levels based on this level.

The textures used in this level are the property of id Software.

* Where to get this MAP *

CIS: Action Games Forum (GO ACTION)
FTP: ftp://ftp.cdrom.com
WWW: http://home.sprynet.com/sprynet/felker/epicentr.htm


