Name:Quake Depot   
Author:TexGamer (a.k.a. MadMan)
E-Mail:laser@ccsi.com 
Date:9-27-96  
Editor Used: Quake Map Release : 20.09.96. For Windows 95. BETA VERSION.
	     Armin Rigo.(armin.rigo@p22.gnothi.fn.alphanet.ch)
Time taken:  More that I will admit.(took a while to figure it out)  

Description:    TEST: Deathmatch level. (abandoned QUAKE slipgate staging center)
                Has 16 death-match starts and NO exit
		This level was made for deathmatch. Weapons
		ammo, and health are sparce on purpose, Camping
		is not advised. Run for your life, dieing is assured.

Deathmatch:     YES, (for blood lust only)

SinglePlay:     Sure if you want to practice and find all the floors.

Anything Else:  4 player CO-OP WITH A FEW BADDIES, for team practice,
                no challenge.
		Level may evolve, but more releases will be by
		request only. This is private stock.
BUGS:  Still some minor details loose, this is my first level. 
       It runs well on my machine with a 14.4 fps at 640x400.

Data:	qbsp:  25 min	files:  map :  162kb	bsp :1,576kb
	vis:   21 min		pts :    0kb
	light: 24 min		prt :  274kb

CREDITS:
	ID software!!!!(the game)
	The Quake Editing Community(the info)
	My ex-wife (the need to vent)