================================================================
Title                   : The Climb
Filename                : climb.bsp---single player
Author                  : Glenn Ancheta
Email Address           : itchykr@ix.netcom.com
Description             : Testing out some new things as far as architecture(ie.ramps, slopes,
			  etc.)
			  Lotsa ogres...because they're such resilient critters.
			  Guess what...No shamblers this time! Bombs away!
Additional Credits to   : Romero, Carmack & all the wonderfully twisted minds at id software.
			  Sto (Remco Stoffer) sto@pi.net for his Quake Tricks file.
			  Cameron Newham for his SQEAM file
			  Gregory Sanfeous Duncan (sangeous@mail.idt.net) for his "examp-1" file.
			  My fave bands: BIG DRILL CAR, DOUGHBOYS, ALL/DESCENDENTS---for 
			  providing the background music for my insomnia & late-night level
			  editing.
================================================================

* Play Information *

Level Name              : The Climb
Single Player           : Yes!
Cooperative 2-4 Player  : No.
Deathmatch 1-4 Player   : No.
Difficulty Settings     : Nope

* Construction *

Base            : New level from scratch
Build Time      : Total constuction time was about 4 hours & I played around with entity placement
		  on and off for about a day.
Editor(s) used  : QScript.95 by Tank Enterprises/William Bradely(a.k.a Sublime)
		  basaidai@sprynet.com
		  This excellent editor is great for cranking out levels FAST and features
		  perhaps the most easily understood interface. (STILL one of the best!)
		  I also dug into the map file with a plain old text editor.
Known Bugs      : You can actually run across the gap on the third level by running along the wall.
 		  The brushes look perfectly aligned, but must be off by a tad.
		  I wanted to add more teleporters, but they were causing funky occurances.

================================================================

*I also did the "Ogres&Wizards"(qogrwiz.bsp) & "ArmyHell"(qarmyhel.bsp) hacks for the Qtest1
 a while back. I know...whoopee-doo...
*Also try, "The EvilPool"(evilpool.bsp), "The Ledge"(theledge.bsp), 
 "Crossroad"(crosroad.bsp), & "Tightrope"(titerope.bsp)my other levels for registered QUAKE.
                           
Authors MAY NOT use any of the files in this archive as a basis for other
publically or commercially available work.

You may distribute this Quake modification in any electronic
format as long as this description file remains intact and unmodified
and is retained along with all of the files in the archive. 

* Where to get this file *
ftp.cdrom.com
or I'll e-mail it to you