"mapbuild.log"

Project directory: 
outputfile: DarkHall.bsp
--- LoadMapFile ---
DarkHall.map
  804 brushes
  195 entities
   44 miptex
  176 texinfo
building hulls sequentially...
--- Brush_LoadEntity ---
735 brushes read
---- CSGFaces ----
 4689 brushfaces
14598 csgfaces
 2490 mergedfaces
----- SolidBSP -----
 4079 split nodes
 2052 solid leafs
 2028 empty leafs
    0 water leafs
 6540 leaffaces
 5950 nodefaces
----- portalize ----
----- FillOutside ----
2300 outleafs
----- SolidBSP -----
 1365 split nodes
  805 solid leafs
  561 empty leafs
    0 water leafs
 4031 leaffaces
 3493 nodefaces
---- MergeAll ----
3003 mergefaces
writing DarkHall.prt
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--- FinishBSPFile ---
WriteBSPFile: DarkHall.bsp
added 8 texture frames
  881 planes        17620
 5020 vertexes      60240
 1660 nodes         39840
  176 texinfo        7040
 3742 faces         74840
 3128 clipnodes     25024
 1001 leafs         28028
 4759 marksurfaces   9518
17822 surfedges     35644
 8945 edges         35780
   52 textures     288232
      lightdata         0
      visdata           0
      entdata       14563
155.0 seconds elapsed

----- LightFaces ----
extra sampling enabled
195 entities read
lightdatasize: 102470
0 switchable light styles
200.0 seconds elapsed

---- vis ----
testlevel = 4
 686 portalleafs
1731 numportals
average leafs visible: 88
c_chains: 971552
visdatasize:19971  compressed from 58996
411.0 seconds elapsed

