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Title                   : City War
Filename                : DNBONE02.MAP
Author                  : Paul Corpstein AKA Grey Disciple
Email Address           : pcorpii@fgi.net
Description             : A level designed for DukeMatch. Built
			  around a city grid with small buildings.
			  most weapons are available for a varity
			  of kills. Sharks for flavor.
Additional Credit to    : Some help file I DL'd off the Internet 

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* Play Information *

Single Player           : No...unless you just want to look.
Cooperative 2-4 Player  : No...why would you want to anyway.
Deathmatch 2-4 Player   : YES..the only way to play. Set monsters
			  to DAMN I'M GOOD to protect the good ammo
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New Level From Scratch - orginal idea
			  comes from a doom2 wad packaged in
			  the Dwango5.wad.  Level 12, the 
			  western town. 
Editor used             : Build.exe.
Build Time              : About 2 Days to build & 3 weeks to polish
Known Bugs              : Other than the occassional misaligned
			  texture, there are two areas that have
			  a bit of clipping in them.  The far 
			  west building on the main street has
			  a small problem with with grass clipping.
			  The building across the street along the
			  eastern edge of the roof has some strange
			  sky that is paralaxed.  
			  Possible fixes: Start over.....


* Copyright / Permissions *

	Use this level or not, either way I don't care,eh?  If you
do change it, send me a copy....
