scarpa1.zip   159092 08-11-96  When designing this, I went for a very dark
                               | atmosphere
scohop.zip      2697 07-19-96  A pretty nifty level,  pretty good for
                               | deathmatch. :)
shake2.zip     12339 07-18-96  My second QuakeSW DM level. This one took much
                               | longer around 6hours work, but is alot better
                               | because of the improvements
skyhigh.zip   136669 08-14-96  This is a fairly small level that I made to see
                               | what I could do with the current quake editors
                               | out there.
squared.zip   110446 08-02-96  New Level, modeled after Doom2 Map07, very
                               | modified
squim.zip     272599 08-21-96  Medium sized Deathmatch level.
symbols.zip    41801 08-20-96  Just one room, a large intersecting pentagram
telexb.zip     69805 07-09-96  A fun Quake sw deathmatch level from scratch.
                               | Based on a great DOOM deathmatch level,
                               | Telecross. And IMO, it's very close. Enjoy!
thetrilg.zip   39498 04-23-96  A Test Trilogy v1.0
thisisde.zip   21441 07-29-96  Deathmatch level that doesn't look like a box
thisistx.zip  323342 08-06-96  Deathmatch level that doesn't look like a box
tower.zip       3095 07-21-96  A small tower in the center of a large map with
                               | a ramp that leads up to it.
under.zip      18557 08-11-96  The first map I've made for Quake. Designed to
                               | be very Dark so that people give themselves
                               | away when they fire.
