bsp
map Member List
This is the complete list of members for map, including all inherited members.
AddDetail() (defined in map)map
addObject(Entity *ent) (defined in map)map
angles (defined in map)map
bests (defined in map)map
cleanUpInvalidObjects() (defined in map)map
clipper_i (defined in map)map
cloneSelection() (defined in map)map
copySelection(map **, bool rebuild) (defined in map)map
count (defined in map)map
countSelectedBrushesWithEdge(vec3_t p1, vec3_t p2) (defined in map)map
curclippoint (defined in map)map
cureye (defined in map)map
current (defined in map)map
currentEntity() (defined in map)map
currentMaxZ(int) (defined in map)map
currentMinZ(int) (defined in map)map
dat (defined in map)map
dirty (defined in map)map
DoExport(char *goodname, char *runname, char *title) (defined in map)map
DrawOrientation(HDC hdc) (defined in map)map
entityConnect(vec3_t p1, vec3_t p2) (defined in map)map
extrudeFace() (defined in map)map
extrudeRoom() (defined in map)map
eye (defined in map)map
favorites (defined in map)map
favs (defined in map)map
filename (defined in map)map
findPlayerStart() (defined in map)map
findWorldSpawn() (defined in map)map
flip_x() (defined in map)map
flip_y() (defined in map)map
flip_z() (defined in map)map
GatherTextureDirectories() (defined in map)map
getCenter(vec3_t ctr) (defined in map)map
getMouseObject(mouseobject_t *obj, vec3_t p1, vec3_t p2, vec3_t dragpoint, int ViewType, int UAxis, int VAxis) (defined in map)map
getSelectedCenter() (defined in map)map
getTextureRay(vec3_t p1, vec3_t p2) (defined in map)map
getVisibility(Entity *e, int inBox, int mode) (defined in map)map
glBrightness() (defined in map)map
glDrawOrientation() (defined in map)map
GlobalSetKey(char *, char *) (defined in map)map
grabRay(vec3_t p1, vec3_t p2) (defined in map)map
groupExport(int func) (defined in map)map
groupExportWrite(FILE *f, Entity *e, int func) (defined in map)map
groupInsert(int pos) (defined in map)map
groups (defined in map)map
groupSwap(int g1, int g2) (defined in map)map
lookAtSelection(bool force=false) (defined in map)map
lookForObject(Entity *e) (defined in map)map
makeAllPerform(int sel) (defined in map)map
makeArch(Entity *currentEntity, SetBrush *seedBrush, int removeSeed, int numsteps, int xory, int width, int rect) (defined in map)map
makeCylinder(int sides, int strips, int neardist, int fardist, int take, int percent, int xalign) (defined in map)map
makeEntity() (defined in map)map
makeGlobalPerform(int sel) (defined in map)map
makeLights(int x, int y, int z, int val, char *lightType) (defined in map)map
makeNSided(int sides, int radius, int xalign, int take) (defined in map)map
makePyramid(int sides, int radius, int height, int xalign, int take) (defined in map)map
makeRegionBrush() (defined in map)map
makeRegionBrushPartial() (defined in map)map
makeRoom() (defined in map)map
makeSelectedPerform(int sel) (defined in map)map
makeSelectedXYDraw(HDC hdc, int index, int stopAt, Group *g) (defined in map)map
makeSphere(int type, int hstrips, int vstrips, int neardist, int fardist, int take, int percent) (defined in map)map
makeStairs(Entity *currentEntity, SetBrush *seedBrush, int removeSeed, int style, int numsteps, int hgap, int vgap, int down, int xory, float turns, int distfc) (defined in map)map
makeUnselectedPerform(int sel) (defined in map)map
makeWedge(Entity *currentEntity, SetBrush *seedBrush, int removeSeed, int axis, bool flip) (defined in map)map
map() (defined in map)map
mapTextures (defined in map)map
mapType (defined in map)map
maxz (defined in map)map
mergeMapFile(char *fname) (defined in map)map
minz (defined in map)map
MixedFaceSearch() (defined in map)map
MixFilter(texturedef_t *td) (defined in map)map
MoveEyePosition(vec3_t newpos, int lockValue) (defined in map)map
newMap() (defined in map)map
numBrushes() (defined in map)map
numf (defined in map)map
numMapTextures (defined in map)map
numSelected() (defined in map)map
numSelectedTotal() (defined in map)map
numWads (defined in map)map
objects (defined in map)map
oldselection (defined in map)map
pasteSelection() (defined in map)map
readMapFile(char *fname) (defined in map)map
regionBrush (defined in map)map
regionExport() (defined in map)map
regionSet (defined in map)map
RemoveDetail() (defined in map)map
removeObject(Entity *) (defined in map)map
RemoveUndo()map
replaceTexture(char *f, char *r) (defined in map)map
revolveObject(char *fname, int hstrips, int neardist, int fardist) (defined in map)map
rotate_x() (defined in map)map
rotate_y() (defined in map)map
rotate_z() (defined in map)map
rotateBrush(int r, int p, int y) (defined in map)map
rotateBrushOrg(int r, int p, int y, vec3_t org) (defined in map)map
saveForUndo(char *, int) (defined in map)map
scaleBrush(float sx, float sy, float sz) (defined in map)map
sel_identity() (defined in map)map
selbox(int sel) (defined in map)map
selectByEntityKeyValue(bool useE, bool useK, bool useV, char *ent, char *key, char *val) (defined in map)map
selectByTexture(char *buffer) (defined in map)map
selectCompleteEntity() (defined in map)map
selectCompletelyInside() (defined in map)map
selectedBrush() (defined in map)map
selectedExport() (defined in map)map
selectKnob(vec3_t p1, vec3_t p2, int UAxis, int VAxis, bool ef) (defined in map)map
selectPartialEntity() (defined in map)map
selectPartiallyInside() (defined in map)map
selectRay(vec3_t p1, vec3_t p2, bool ef) (defined in map)map
setCurrentEntity(Entity *) (defined in map)map
setCurrentMaxZ(vec3_t) (defined in map)map
setCurrentMinZ(vec3_t) (defined in map)map
SetDetail(bool addDetail) (defined in map)map
setTextureRay(vec3_t p1, vec3_t p2, bool allsides) (defined in map)map
shortBrush() (defined in map)map
sizeBrush(int) (defined in map)map
snapSelected(int mode) (defined in map)map
subtractSelection() (defined in map)map
swapvectors(vec3_t a, vec3_t b) (defined in map)map
tallBrush() (defined in map)map
texName (defined in map)map
texPath (defined in map)map
TextureSearch(char *name) (defined in map)map
transformSelection() (defined in map)map
Undo(map *old, map **newm) (defined in map)map
undo (defined in map)map
undoCopy() (defined in map)map
undoGetRest(map *cm) (defined in map)map
UnloadTextures() (defined in map)map
UpdateCurrent() (defined in map)map
UpdateGroupVisibility(int) (defined in map)map
UpdateMapVisibility() (defined in map)map
Wads (defined in map)map
world (defined in map)map
writeBox(FILE *f, char *walls, char *sky, char *floor) (defined in map)map
writeMapFile(char *fname, int writeWorldKeys, int selOnly) (defined in map)map
writeSelected(FILE *f, Entity *e) (defined in map)map
~map() (defined in map)map
 All Classes Functions