bsp
BSPSettings Class Reference

List of all members.

Public Attributes

int game
char default_mapfile [MAX_PATH]
char entity_directory [MAX_PATH]
char entity_file [MAX_PATH]
char texture_path [MAX_PATH]
char pak_file [MAX_PATH]
char wad_directory [MAX_PATH]
char default_wad [MAX_PATH]
char map_directory [MAX_PATH]
char bat_directory [MAX_PATH]
char palette_file [MAX_PATH]
char model_file [MAX_PATH]
int sort_entities
int no_models
float gamma
float world_minmax
int fake_colormap
char apptitle [MAX_PATH]
int gl_highres
char * gl_highres_path
int gl_trans_ents
int draw_old_style
int query_wall_width
int caption_percent
int caption_font_size
char caption_font [FONT_NAME_LEN]
char help_font [FONT_NAME_LEN]
int help_font_size
int nothresholdundo
int undo_threshold
int bsp_font_size
char bsp_font [FONT_NAME_LEN]
int num_recent
char game_directory [MAX_PATH]
char console_font [FONT_NAME_LEN]
int console_font_size
int gl_model_bbox
int gl_mode_default
int gl_shading
int gl_fog
int gl_fog_near
int gl_fog_far
int gl_fog_match_bg
COLORREF gl_fog_color
COLORREF gl_light_color
COLORREF gl_ambient_color
int gl_alpha_level
int gl_full_res_texture
int gl_wire_use_groupcolor
char gl_texturemode [64]
int gl_brightness
int gl_selection_wiremode
int gl_enable_stencil
int gl_skybox
int gl_skybox_auto
char gl_skybox_path [MAX_PATH]
char gl_skybox_name [64]
int group_font_size
int group_toolbar
int group_mode
int entity_button_size
int entity_font_size
int entity_window_width
int entity_comment_size
int entity_keypair_size
int entity_inline_help
int texture_width
int texture_height
int stretch_textures
int show_favorites
int show_frequent
int tex_numfav
int tex_numfrq
int height_fav
int height_frq
int tex_field_width
int show_tex_names
int texture_alignment
int texture_list_width
int nosmallstretch
int tex_animate
int tex_timerdelay
int tex_small_height
int tex_small_width
int tex_animatesky
int tex_skyspeed
int autocalc_frequents
int animate_models
int texlist_size
float tex_shiftstep
float tex_scalestep
float tex_rotatestep
int show_camera_angle
int show_cameras
int camera_angle_length
int lock_cameras
vec3_t lock_camera_offset
int camera_size
int camera_font_size
COLORREF color_3dbackground
COLORREF color_gridmajor
COLORREF color_gridminor
COLORREF color_foreground
COLORREF color_background
COLORREF color_otherclipface
COLORREF color_currentclipface
COLORREF color_clipborder
COLORREF color_connection
COLORREF color_selection
COLORREF color_otherbrush
COLORREF color_curface
COLORREF color_hitbrush
COLORREF color_gridlabel
COLORREF color_eyemarker
COLORREF color_activecamera
COLORREF color_othercamera
COLORREF color_textureselection
COLORREF color_lock
COLORREF color_texturewindow
COLORREF color_3dgrid
COLORREF color_selectedtexture
COLORREF color_selectoutline
COLORREF color_faceoutline
COLORREF color_brushoutline
COLORREF color_consolefg
COLORREF color_consolebg
int animate_clip_points
int undo_clipper
int clipper_show_outline
int track_clippers
int clipper_autoflip
int clipper_mode
int clippers_stay
int querysplits
int clone_delta_x
int clone_delta_y
int clone_delta_disable
int snap_back
int look_at_sel
int new_brush_depth
int extrude_depth
int disable_rotation_texlock
int edge_use_grid
int multi_select
float max_face_gap
float min_epsilon
float max_epsilon
float max_normal_delta
float max_point_distance
float on_plane_epsilon
float multi_face_normal_eps
float multi_face_distance_eps
int vertex_select_mode
int vertex_drag_sensitivity
float face_drag
int select_delta
int vertex_use_grid
float distance_epsilon
int draw_models
int texture_models
int gridsize
int wire_ents
int use_crosshair
int outline_use_group
int select_delay
int drag_brushes
float scale
int steps_per_turn
float stepsize
int mlook_vert_step
int mlook_horiz_step
int xy_drag_move
int rotate_step
int grid_smallmajor
int grid_style
int angle_control
int show_grid
int show_coordinates
int show_names
int show_hits
float fov
int flymode
int ghosts_3d
int ghosts_xy
int track3dinxy
int trackxyin3d
int track3dincurrentxy
int warn_spaces
int zero_crosshair
int region_clip_grid
int region_ignore
int color_wire
int cull_wire
int selection_thickness
int flats_like_texture
int center_knobs_xy
int center_knobs_3d
int center_knobs_use_x
float center_knobs_scale
int facelighting
float lightintensity
float ambientintensity
int flatlevel
int shadeflats
int shadetextures
int drawmode
int render_width
int render_height
int render_auto
int render_trans
int game_mode
int gl_texturemode_value
bool gl_skynames_loaded
int outlineIndex
int selectedIndex
int faceIndex
int lockIndex
int curCfg
int show_texturedrag
int track_leaks
int track_portals
int show_results
int region_mode
int render_connections
int show_connections
int show_drag
int redrawxy
int redrawedit
int Map_Read
int outline
int show_eye
int xyViews
int curxy
float ppd
float mag
bool auto_init
int lastw
int lasth
float angstep
float Q [4][4]
float R [4][4]
int currentMode
char rgborder [4]
char rgb16order [4]
int loadInUse
char gfx_dir [MAX_PATH]
char loadfile [MAX_PATH]
char main_dir [MAX_PATH]
int pakOk
int filter_detail
int filter_hint
int filter_unselected
int filter_light
int filter_entities
int filter_world
int filter_clip_brushes
int filter_water_brushes
int filter_path
int filter_target
int filter_sky
int nummaps
int curmap
int show_3d_grid
int show_world_axes
int scx
int scy
int autoSaveCounter
int autoSaveMinutes
char szAutoLoadFile [MAX_PATH]
int run_mode
float gravity
float forward_velocity
float side_velocity
float vertical_velocity
float forward_attenuation
float side_attenuation
float impulse_forward
float impulse_side
float impulse_vertical
float max_forward_velocity
float max_side_velocity
float max_vertical_velocity
char default_gamedir [MAX_PATH]
int glBsp
int sinBsp
int valveBsp
float far_clip_distance
float near_clip_distance
HFONT font_ui
HFONT font_ui_bold
HFONT font9
HFONT font10
HFONT font12
unsigned char pal [768+4]
RGBQUAD cTable [256]
char rel_path_separator

The documentation for this class was generated from the following files:
 All Classes Functions