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Editing Tools tool-palette
Updated 05 Dec 2007
Upper levels:
QuArK Information Base
1. Introduction to QuArK
1.6. Model-editor in QuArK
1.6.6. Tool-palettes

 1.6.6.3. Editing Tools tool-palette

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 Index


 Extrude

cdunde - 05 Dec 2007   [ Top ] 

Once selected, click this button to extrude in any of the editor's views, but the best control is done in one of its 2D views. Each time a new drag is made a new set of faces, or vertexes, will be created from that starting position to the position at the end of the drag with the new faces, or vertexes, selected. Switching from view to view between drags will change the extruded drag direction.

Face mode : Extrude Selected Faces This function only works with selected faces in the Editor's views and the Linear Drag Handles button is active.
No bulkheads will be created.

Vertex mode : Extrude outside edges This function only works with selected vertexes in the Editor's views and the Linear Drag Handles button is not active.
It will perform the same function for all 'outside' edges (do not share two common vertexes) that have been selected. Two vertexes of the same triangle must be selected. If an improper vertex selection has been made it will attempt to correct that selection or notify you if it can not.


 Extrude with\all

cdunde - 05 Dec 2007   [ Top ] 

Once selected, click this button to extrude in any of the editor's views, but the best control is done in one of its 2D views. Each time a new drag is made a new set of faces, or vertexes, will be created from that starting position to the position at the end of the drag with the new faces, or vertexes, selected. Switching from view to view between drags will change the extruded drag direction.

Face mode : Extrude with bulkheads This does the same function as the 'Extrude' but leaves bulkheads between each extrusion drag. This function only works with selected faces in the Editor's views and the Linear Drag Handles button is active.

Vertex mode : Extrude all edges This function only works with selected vertexes in the Editor's views and the Linear Drag Handles button is not active.
It will perform the same function for all edges that have been selected, including ones that share two common vertexes.At least two vertexes of the same triangle must be selected. If an improper vertex selection has been made it will attempt to correct that selection or notify you if it can not.


 Reverse face direction

cdunde - 13 Nov 2007   [ Top ] 

If faces of a model component have been selected, the direction they face will be reversed by clicking this button.


 Subdivide 2

cdunde - 05 Dec 2007   [ Top ] 

If faces of a model component have been selected, those faces will be split, at the middle of the longest edge, into 2 new triangles when this button is clicked.


 Subdivide 3

cdunde - 05 Dec 2007   [ Top ] 

If faces of a model component have been selected, those faces will be split, from the center to all 3 points of each selected face, into 3 new triangles when this button is clicked.


 Subdivide 4

cdunde - 05 Dec 2007   [ Top ] 

If faces of a model component have been selected, those faces will be split, at one point and the middle of all 3 edges of each selected face, into 4 new triangles when this button is clicked.



Copyright (c) 2009, GNU General Public License by The QuArK (Quake Army Knife) Community - http://quark.sourceforge.net/

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