Shaun [Kona] Ross' latest offering, Nihilore: The Mechanical Empire is more or less a anthology of scraps and pieces collected over the years and released as a two level package. It works well and thank goodness Kona decided to release this murky industrial two-map nightmare using a beefy mix of custom textures. Nihilore is strictly human themed, with dogs backed with improved Enforcer AI and four kinds of Human Grunts - all with new skins. They are totally awe-inspiring! What a great submission for Quake original.

 

This is a well-designed mini-pack for Quake Old School and most-likely Kona's best to date. Sound placement is obvious, texture choices are solid and the overall feel of the two maps is one of both familiarity and newness. The new enemies act well in the setting and the glowing eyes is really a nice touch. I managed to beat both levels in under twenty minutes and found myself wishing it might have been just a tad-bit larger but beggars can't be choosers they say! I had a blast testing and playing this level.

 

The halls that make up these levels continually twist and turn. There is a key-find challenge in Nihilore and it's towards the end near the main exit. The new enemies use a variety of new weapons and have improved intelligence and stronger hit points. Seeming a bit gloomy in areas, enemies have a tendency to pop up from out of thin air and unload a round of slugs in your back from the shadows. Nearing the later-end of Nihilore a total bloodbath break out, it's inspirational and not too demanding!

 

Nihilore: The Mechanical Empire will prove to another great level from an already great map-maker. Passing the standard test with flying colors and no visual flaws. With the lack of new Quake 1 talent, this download is worth every second. Well-designed and great game play! 9 of 10 suggested for anyone who owns Quake! (2.50 mb)