"Charmhood
is a Quake cathedral built of metal and
wood. Gloomy with grand and dominant architecture
of metal trims, white wooded strips and
green panels."
Alk08 consists of two maps. One for Single
Player and one for Deathmatch. Here we will
discuss both.
The architecture for Charmhood is great.
The cathedral is pulled off nicely with
some great use of Kingpin's textures. For
deathmatch, the design is perfect for some
intense action. Plenty of ways to escape
and attack and the level allows you to move
around it's corridors quickly. For single
play, the design is cramped giving to much
leverage to the Quake enemies. The corridors
are blocked off in the single player version
to try to add to the gameplay, but instead
it ads to the already strong sence of tightness
and can become a claustrophobic's nightmare.
For deathmatch the weapons and health might
be a little excessive but other wise fine.
This level is definately set up for some
high frag scores. For single player the
weapons and health are almost not enough.
The creature count is only around 70 but
when you look at their positioning above
and around you, and how none are visible
until you begin to collect the runes, you
can see that you are definatley in an unfair
position.
Overall, Charmhood makes for an action
packed deathmatch level that deathmatch
fans will enjoy. Single player fans will
probably want to stear clear but everyone
will enjoy the architecture.
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