Two small levels especially good for 1on1. Quite
a unique mix for Quake3, dome/temple architecture,
rusty-tech textures mixed in with some gothic and
terrain. The first one, Abhorrent Bone, took less
than two days to make, and was more of a learning
experience. I enjoyed making it so much that I whipped
up a second level, Animal Tusk. Because they were
both so small and quite similar I thought I would
put them in the same pack. Nothing special overall,
but they were my first attempts at proper deathmatch
mapping.
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