Running
a ".bsp" file
|
Inside your
main Quake directory locate the folder called id1. Inside this id1 directory,
make a new directory and call it maps (that's maps plural). |
Next, download
a Quake level and unzip it. You will have unzipped at least 2 files from
the zip file: A .bsp file, which is the actual Quake level file, and a
.txt text file, containing information about the level and any specific
set up information. Place the .bsp file inside your newly created
maps directory. |
Next, start
up Quake as normal and select your skill setting either at the start map
or by pulling down the console (using the tilde key, which is immediately
to the left of the 1 key on most keyboards) and typing skill 0 for easy,
skill 1 for normal, skill 2 for hard, or skill 3 for nightmare. Then, again
at the console, but on a new line, type map [name of map]. So, for example,
if your .bsp file was called newlevel.bsp, you would type map newlevel.
It is not necessary to add the .bsp file extension. |
You can also
run Quake from the dos prompt, by typing "quake +skill # +map newlevel,
where # is the skill level (0-3) you want to play on. |
Running
a ".pak" file
|
Create a directory
inside your main Quake directory and call it anything you like - it's best
to give it a name similar or the same as the .zip file you downloaded,
as it's easier to remember. |
Let's say
we have a zip file called newlevel.zip. We'd therefore create a directory
structure like this: \quake\newlevel. Unzip the contents of newlevel.zip
into the newlevel directory (note that the file inside the archive will
not be called newlevel.pak. it will be called either pak0.pak or pak1.pak). |
Next we have
to launch Quake, but because we're adding new game information, we have
to do it from the dos prompt. To launch the example file above, we would
type quake -game newlevel. This tells Quake that there is new information,
and that this new information can be found in the newlevel directory. The
game will run normally and you select your skill level as usual. Please
note: you may have to pull down the console to run the map(s) contained
within the .pak file, depending on how the author has set the files up.
It's therefore vital that you read the text file of every level you intend
to play. |
|
There are
two kinds of files associated with Quake 2 levels. They are ".bsp" and
".pak" files. |
Running
a ".bsp" file
|
First , you
must own a copy of Quake 2 Registered v3.20 or higher. Check the
files section at Planetquake
to make sure you have the latest patch, if not download it! |
Read the text
file that comes with the level. Most of the time the author includes instructions
on how to install the level. The author's will also usually include their
e-mail address so you can always ask them if you have any real problems
or just want to send them any feedback on the level. Put the Quake 2 level
into the directory 'quake2\baseq2\maps' |
(ex: c:\quake2\baseq2\maps)
|
You may need
to create the directory 'maps'. Then Unzip the file. This will create a
.bsp file and a .txt file. |
Start up Quake
2. When Quake 2 has finished loading, press the ~ key (the key next to
the "1") to bring down the console. |
At the console
prompt type "map mapname" where "mapname" is the name of the level. Example:
if the file name of the level is 'newmap.bsp', then you would type "map
newmap " at the console prompt. Press Enter. This should start up the level
and you will be on your way. NOTE: DO NOT type "map newmap.bsp" |
Running
a ".pak" file
|
The first
thing to do when you get a .pak file is READ THE AUTHORS INSTRUCTIONS in
the text file accompanying the download. There are usually instructions
on how to make it work for you. If after reading the text file, you are
still confused or the instructions are vague, go ahead and try the following... |
Create a directory
under the Quake2 file. You can name it anything you want but for illustration
purposes I have just downloaded 'usermap.zip' and will name the new directory
"usermap". Unzip the file in your new directory. You should now see at
least two files. |
Pak0.pak |
usermap.txt |
To play the
level you must do one of two things... |
1.At a dos
prompt in c:\Quake2 type in quake2 +game usermap +skill 1 +map usermap.
To change the skill level just substitute +skill 1 with +skill 0 for easy
or +skill 2 for hard. |
2.If the above
is too much to remember all the time you can make a usermap.bat file and
put it in your Quake2 folder and just double click it when you want to
play that particular level. Simply open Notepad and type in...quake2 +game
usermap +skill 1 +map usermap |
Save it as
usermap.bat and put it in your Quake2 folder. |
Good Luck! |
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