Here's a list of all cvars in the current version of DirectQ. As time goes on I'll add some comments to the more interesting ones.
_cl_color
_cl_name
_config_com_baud
_config_com_irq
_config_com_modem
_config_com_port
_config_modem_clear
_config_modem_dialtype
_config_modem_hangup
_config_modem_init
_snd_mixahead
_vid_default_mode
_vid_default_mode_win
_vid_wait_override
_windowed_mouse
ambient_fade
ambient_level
b_gamma
bgmbuffer
bgmvolume
block_switch
chase_active
chase_back
chase_right
chase_scale
chase_up
cl_anglespeedkey
cl_backspeed
cl_bob
cl_bobcycle
cl_bobup
cl_crossx
cl_crossy
cl_damagered
cl_deathfade
cl_forwardspeed
cl_fullpitch
cl_itembobheight
cl_itembobspeed
cl_itemrotatespeed
cl_maxfps
cl_maxparticles
cl_movespeedkey
cl_natfix
cl_nolerp
cl_password
cl_pitchspeed
cl_rollangle
cl_rollspeed
cl_sbar
cl_shownet
cl_sidespeed
cl_upspeed
cl_web_download
cl_web_download_url
cl_yawspeed
cmdline
com_hipnotic
com_nehahra
com_quoth
com_rogue
con_lineheight
con_notifytime
condebug
coop
crosshair
crosshaircolor
crosshairsize
cutscene
d3d_mode
d_mipcap
d_mipscale
d_subdiv16
deathmatch
developer
ds_device
edgefriction
fov
fov_compatible
fraglimit
freelook
g_gamma
gamecfg
gamma
gl_affinemodels
gl_clear
gl_conscale
gl_consolefont
gl_cshiftpercent
gl_cull
gl_doubleeys
gl_finish
gl_flashblend
gl_fogblue
gl_fogdensity
gl_fogdensityscale
gl_fogenable
gl_foggreen
gl_fogred
gl_fullbrights
gl_keeptjunctions
gl_maxtextureretention
gl_nobind
gl_nocolors
gl_overbright
gl_picmip
gl_playermip
gl_polyblend
gl_reporttjunctions
gl_smoothmodels
gl_subdivide_size
gl_texsort
gl_texture_anisotropy
gl_triplebuffer
gl_underwaterfog
gl_ztrick
host_framerate
host_maxfps
host_savenamebase
host_speeds
hostname
hud_centerhud
hud_overlay
hud_sbaralpha
idgods
joyadvanced
joyadvaxisr
joyadvaxisu
joyadvaxisv
joyadvaxisx
joyadvaxisy
joyadvaxisz
joyforwardsensitivity
joyforwardthreshold
joyname
joypitchsensitivity
joypitchthreshold
joysidesensitivity
joysidethreshold
joystick
joywwhack1
joywwhack2
joyyawsensitivity
joyyawthreshold
lcd_x
lcd_yaw
loadas8bit
lookspring
lookstrafe
m_forward
m_pitch
m_side
m_yaw
menu_advanced
menu_fillcolor
nehx00
nehx01
nehx02
nehx03
nehx04
nehx05
nehx06
nehx07
nehx08
nehx09
nehx10
nehx11
nehx12
nehx13
nehx14
nehx15
nehx16
nehx17
nehx18
nehx19
net_messagetimeout
noexit
nomonsters
nosound
pausable
pq_fullpitch
pq_haverl
pq_lag
pq_maxfps
pq_needrl
pq_needrox
pq_noweapons
pq_pent
pq_quad
pq_ring
pq_scoreboard_pings
pq_weapons
pr_builtin_find
pr_builtin_remap
pr_checkextension
pr_show_stuffcmd
precache
qc_debug
r_aliaslightscale
r_aliastransadj
r_aliastransbase
r_ambient
r_anisotropicfilter
r_automap_nearclip
r_automapscroll_x
r_automapscroll_y
r_automapscroll_z
r_automapshot
r_clearcolor
r_coloredlight
r_drawentities
r_drawflat
r_draworder
r_drawparticles
r_drawviewmodel
r_dspeeds
r_dynamic
r_extradlight
r_fullbright
r_gamma
r_graphheight
r_gunangle
r_interpolate_model_animation
r_interpolate_model_transform
r_lavaalpha
r_lerpframe
r_lerplightstyle
r_lerporient
r_lightmap
r_lockalpha
r_lockfrustum
r_lockpvs
r_maxedges
r_maxsurfs
r_mirroralpha
r_norefresh
r_novis
r_numedges
r_numsurfs
r_oldsky
r_overbright
r_particlesize
r_particlestyle
r_polymodelstats
r_reportedgeout
r_reportsurfout
r_shadows
r_skyalpha
r_skybackscroll
r_skyfog
r_skyfrontscroll
r_slimealpha
r_smoothcharacters
r_speeds
r_telealpha
r_timegraph
r_warpfactor
r_warpscale
r_warpspeed
r_wateralpha
r_waterripple
r_waterwarp
r_waterwarpfactor
r_waterwarpscale
r_waterwarpspeed
r_wireframe
rcon_password
rcon_server
registered
samelevel
saved1
saved2
saved3
saved4
savedgamecfg
scr_automapinfo
scr_automapposition
scr_centerlog
scr_centersbar
scr_centertime
scr_clock
scr_conspeed
scr_crosshaircolor
scr_crosshairscale
scr_ofsx
scr_ofsy
scr_ofsz
scr_printspeed
scr_sbaralpha
scr_screenshotformat
scr_shotnamebase
scr_showcoords
scr_showfps
scratch1
scratch2
scratch3
scratch4
screensize
sensitivity
serverprofile
show_fps
showfps
showpause
showram
showturtle
skill
snd_clipdist
snd_noextraupdate
snd_show
sv_accelerate
sv_aim
sv_friction
sv_gravity
sv_idealpitchscale
sv_maxfps
sv_maxspeed
sv_maxvelocity
sv_nostep
sv_novis
sv_oldvelocity
sv_permagibs
sv_progs
sv_pvsfat
sv_stopspeed
sys_ticrate
teamplay
temp1
temp2
temp3
temp4
timelimit
v_centermove
v_centerspeed
v_gunangle
v_gunkick
v_idlescale
v_ipitch_cycle
v_ipitch_level
v_iroll_cycle
v_iroll_level
v_iyaw_cycle
v_iyaw_level
v_kickpitch
v_kickroll
v_kicktime
vid_config_x
vid_config_y
vid_fullscreen_mode
vid_mode
vid_nopageflip
vid_stretch_by_2
vid_vsync
vid_wait
vid_window_x
vid_window_y
vid_windowed_mode
viddriver_version
viewsize
volume
DirectQ Cvar List
Subscribe to:
Posts (Atom)