Just blew away my Windows 7 install and reverted it back to XP SP3. First thing I did was install Quake and test out DirectQ, and boy do I have some pretty bad crash bugs.
Now, hopefully it's not that serious. This was a fresh Quake install without my normal small army of extra content and so on, so I'm reckoning that some of the new code (I'm suspecting the menu population code for maps, demos, etc) is misbehaving a little.
Anyway, I'm bringing Visual C++ 2008 Express and the Direct X SDK onto the new XP build to try some debugging. Hopefully it won't be one of those weird cases where the bugs go away once the devtools are installed (bleagh).
Bottom line though is that it's going to end up being an even more stable and solid engine as a result of all this, so it's good news in the end, but the matter of releases is currently on hold.
Tuesday, June 2, 2009
Got Crash Bugs If You Want Them
Posted by
mhquake
at
8:51 PM
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