Phew! Today I added sprite models as colour sources, so all is pretty much complete. I'm finally back to the stage where I think I just need to do a trial run of generating LITs for ID1 and seeing how things go.
Here's e1m2 - compare the colouring around the slipgate with that in the other screenshot a few posts back, and see the improvement.
Sunday, May 10, 2009
MHColour 2009 Update 14
Posted by
mhquake
at
9:58 PM
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