Coming along well, here's the current list:
- Fixed bug where a spawned backpack could sometimes inherit the angles of the dead player/monster.
- Added positional interpolation (r_lerporient, default 1).
- Added frame interpolation (r_lerpframe, default 1).
- Ported menu framework code.
- Moved Options menu to framework.
- Moved Main menu to framework.
- Changed clear colour to black now that I no longer need to check for clearing.
- Moved Single Player menu to framework.
- Fixed centerprints so that positioning is consistent.
- Fixed SCR_CenterPrint empty string bug.
- Moved Help menu to framework.
- Changed help menu so that it starts at page 1 if playing the registered version.
- Reworked Quit menu as a SCR_ModalMessage.
- Added last line of console output at bottom of screen for when menus are active (user feedback).
- Fixed occasional bug where Windows keeps a file open lock on config.cfg even after it's been closed.
- Fixed chase camera so it can never go inside (or through) a solid leaf.
- Adjusted number of save games to infinite; removed name restrictions.
- Moved save/load menus to framework.
- Fixed all remaining chasecam clipping/noclipping problems.
- Changed default m_boost value to 1.
- Changed appearance of SCR_ModalMessage messages slightly (added "Confirm" header and "[Y/N]" prompt).
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