I've just got the kick up the behind that I needed to get back into the engine - a classic/momentous/etc map has been released that DirectQ breaks on!
I am of course talking about the mighty ijed's Remake Quake Demo, which everyone should download and run in the engine of their choice (although not DirectQ just yet, obviously).
Anyway, after fixing it and doing a brief run through the map, I'm wanting to add fuller support for some of the things that were missing or half-done on the previous release. So expect more regular updates and potential release dates over the next few weeks!
Tuesday, August 4, 2009
Shock! Horror! DirectQ!
Posted by
mhquake
at
11:36 PM
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2 comments:
..Prydon Gate also breaks it! ;-) I'll just post that over on I3D...
might be the same thing...
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