I've finally written most of the 2 TMU path for world rendering. Tackling this was fairly off-putting, but I'm there. The remaining item is handling of caustics, but that was always something that I had intended to move away from textures and on to vertex colours, so I'm going to switch them over to that.
I think I'm going to drop torch coronas too. I'm not a massive fan of the code I've used for them, and I came very near dropping the ball on this engine after the effort it took to even get that far. Better off without them than to have code in there I don't like and would risk freaking myself out over again.
Wednesday, May 14, 2008
2 TMU Path
Posted by
mhquake
at
8:01 PM
Subscribe to:
Post Comments (Atom)
0 comments:
Post a Comment