Baker started this one, but hit some issues with texturing and then ran out of time, so I finished it off for him.
It's a bit rougher around the edges than some of the other ports, but all the same, it's a QuakeWorld engine which is always a nice thing to have more of.
Get it here!
Thursday, December 17, 2009
DirectTonik is released!
Posted by
mhquake
at
10:08 PM
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