Sunday, August 17, 2008

The death of features....

It's killing me to do this, but it looks as though I'll probably have to remove torch coronas. They were one nifty bit of graphical gloss that really added to the atmosphere, but I've run a few test maps with lots of torches in the scene, and they really do murder the framerate. I might see if I can concoct another way to do them (in fact I already have one in mind) that doesn't involve some of the more CPU and GPU intensive methods I've been using.

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