Monday, May 17, 2010

An update that isn't an update...

Once again I've done nothing in the past week or so. :(

Truth is that I started hitting the burn-out threshold at an inconvenient time, so a break is needed. It's also a good opportunity to take stock of my current ideas and filter things through my head in terms of finding a way forward for one or two items that I'm stuck on.

These don't really have any bearing on 1.8.4 so I'll hold off on mentioning them for now, but they will start taking shape when I move to 1.9 (whenever that is!)

One thing that does have bearing on 1.8.4 is another bug with player skins. This part of the engine has been slightly buggy for some time now, so it's getting near time to start tackling it in earnest and getting a good solid fix in.

As soon as I have info on that I'll update.

2 comments:

=peg= said...

I don't know if this is related to the player skin bug you mentioned but I noticed that, when standing on the spot where a red or yellow armor spawns, the engine renders the armor as green armor (for the split second that it is visible that is).

Not a big deal obviously, but it can be a little confusing and thus distracting.. I've been trying to capture it on a screenshot, but the timing is.. near impossible ;)

Anyways.. enjoy your break!

zZaRDoZz said...

Hey, enjoy a well earned break. Your work level has been way on the high side of late.