Just two things for now:
- The changeover to C++ has been a total eye-opener. I did promise that I wasn't going to use any wacko C++ features, but I've already got multiple inheritance in the input subsystem (the DirectInput mouse class inherits from a CDIDevice and a CBasicMouse). The big surprise is how clean the code is.
- DirectInput is really rather nice to use under these conditions.
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