Wednesday, May 14, 2008

2 TMU Path

I've finally written most of the 2 TMU path for world rendering. Tackling this was fairly off-putting, but I'm there. The remaining item is handling of caustics, but that was always something that I had intended to move away from textures and on to vertex colours, so I'm going to switch them over to that.

I think I'm going to drop torch coronas too. I'm not a massive fan of the code I've used for them, and I came very near dropping the ball on this engine after the effort it took to even get that far. Better off without them than to have code in there I don't like and would risk freaking myself out over again.

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