Monday, December 22, 2008

Updates for Release 1.2

Coming along well, here's the current list:

  • Fixed bug where a spawned backpack could sometimes inherit the angles of the dead player/monster.
  • Added positional interpolation (r_lerporient, default 1).
  • Added frame interpolation (r_lerpframe, default 1).
  • Ported menu framework code.
  • Moved Options menu to framework.
  • Moved Main menu to framework.
  • Changed clear colour to black now that I no longer need to check for clearing.
  • Moved Single Player menu to framework.
  • Fixed centerprints so that positioning is consistent.
  • Fixed SCR_CenterPrint empty string bug.
  • Moved Help menu to framework.
  • Changed help menu so that it starts at page 1 if playing the registered version.
  • Reworked Quit menu as a SCR_ModalMessage.
  • Added last line of console output at bottom of screen for when menus are active (user feedback).
  • Fixed occasional bug where Windows keeps a file open lock on config.cfg even after it's been closed.
  • Fixed chase camera so it can never go inside (or through) a solid leaf.
  • Adjusted number of save games to infinite; removed name restrictions.
  • Moved save/load menus to framework.
  • Fixed all remaining chasecam clipping/noclipping problems.
  • Changed default m_boost value to 1.
  • Changed appearance of SCR_ModalMessage messages slightly (added "Confirm" header and "[Y/N]" prompt).
I'm not likely to have a release in time for Christmas, but I am likely to have one before the new year.

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