Just got the development environment up and have done a full test rebuild and benchmark. It runs, and it's fast; not as fast as on XP unfortunately, but not so slow that you'd notice. It's just a different baseline speed to get used to for my own benchmarks primarily.
It's a bit annoying that even with Direct3D 11 you still have to go back and install the 9.0c post-release updates; this is something that should have been gotten right.
Anyway, off to reinstall the rest of my software...
Monday, October 26, 2009
DirectQ on Windows 7 RTM
Posted by
mhquake
at
7:17 PM
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7 comments:
Hmm, well that kinda blows. Not about the speed, but 9.0c.
Aye, it's a wee bit silly of MS to have missed the boat on that one, especially considering it's only a few MB of DLLs.
..But how do you like WIndows 7, that's the question my friend? ;-)
Very much indeed. Nothing earth-shatteringly awesome (it's only an OS, after all) but loads of nice little things that pop up in obvious places where they're useful and when you want them. Jump Lists are the latest "why didn't anyone think of this before?" feature. Haven't liked a new version of Windows this much since 2K.
..I thought you would. No, nothing Earth shattering, but still better than Vista by far which is funny considering it based on Vista! Haven't liked a version of windows in a while myself. ;-)
:)
Never mind the flashy stuff, it's actually solid, it performs well, is predictable when you expect it to be predictable, and it doesn't get in your way when you're trying to do stuff is really all that matters.
..I wasn't even considering the candy. As you said its solid and not getting in my way when I just want to get things done. That is why I like it.
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