Just finished up adding the EBFS and DP extensions frameworks. There's quite a bit of ugliness in here - use of cvars which can be changed by the player, function remapping (for when the framework was in a transitory state almost 10 years ago) and so on, but I did the lot, ugliness and all.
Repeat of Advance Warning
This doesn't mean that DirectQ now supports DP extensions. The framework required to support them is there, but no extensions have been added to the engine.
Once again, if someone would define which extensions are the "common" ones, I'll probably add them. I might also go through an older DP codebase and add some from that sometime.
But - and again, once again - without a means to test these I can't guarantee any kind of compatibility (or even that they'll work).
Tuesday, March 9, 2010
Last one for today - fun with QC Extensions
Posted by
mhquake
at
6:47 PM
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