I've added two new "Links" sections on the right-hand side. The first one is a list of required stuff you'll need before you can run DirectQ successfully, while the second is a list of optional extras. These will be added to as time goes by, and as I discover things.
I'm going to write a bit about the "Required Stuff" links here, as some of them need some explanation. If you run DirectQ and it crashes, this is the first place you should look. Now read on...
DirectX Update
Even if you have DirectX 10 available, you will need updates to DirectX 9 in order to run DirectQ. Microsoft have shipped an older DirectX 9 runtime with both Vista and Windows 7, and as a result there are certain DLLs missing from it. I could have linked to an older version of DirectX 9, which would have avoided this, but I wanted to use the extra features in the shader compiler from later versions, so that's just the way it is; sorry. In any event, you will probably need this for other DirectX 9 games too.
Quake
I've linked to IDs "Quake" page here, but that just provides the old DOS shareware Quake, which is awkward to install on a modern OS. As soon as I find a link for a more reasonable updated version, I'll change this link.
Visual C++ 2008 Runtimes
In theory you shouldn't need this, as I statically link to the runtimes, but in practice it appears to be required. DirectQ might run successfully without it, and in fact you might be able to go quite a long way without it, but at some stage you're going to crash.
Sunday, June 7, 2009
New Links Sections
Posted by
mhquake
at
1:23 PM
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